....use the spell at area that stun (don't know it's name, dont' have a mage) or shield...or teleport behind something...however if he is good you are just delaying...
The PvP in that game is really unbalanced, i don't thing what is that game but i'm sure isn't AD&D. I know that can't be like AD&D in the way that a high level wizard is almost a good against the other classes, but become killed by rogue in the way that you can only do is wach how he kill you is stupid. Hope that take actions in order to correct that and do a best balance of the game.
Is really sad that that things makes lot of people leave the game...
Now, more seriously, its quite unlikely there will be more then 2 rogues with that per shard.
Kind of doubt nayone sane would pay for 112 minor enchantments and thats before wards.
If this info can help I would like to add that even without 7 greater Tene you have no escape .... die CW DIEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (look at the number of "E"...they are 12...it's not a coincidence)
First of all use the command to zoom out to like 85.
#2 use entangling grap or whatever its called to pick him up after that use conduit of ice ,2 rays and chill strike then ur daily or just magic missile. If the rogue is in stealth run away and use ur dodge once in like 3 secs and ur fine.
If he uses his daily ur screwed wich u cannot dodge if he does that just write GG and press enter .
U have to know his skills so u know when to dodge etc.
Honestly i only get <font color="orange">HAMSTER</font> by rogues if he hides like a biach , comes out of nowhere and uses that skill (something Lash) to crit when he is in stealth.
There you go.
Dodge - count to 12 daggers/or if you have balls dodge to where you think he is so you can see him regardless of stealh and cc him out of stealth. Can't throw daggers while moving - limited ammo.
Well yes, you can *try* to find out where he is, but honestly a good TR won't let you. The whole build centers around using dodge to refill their stealth meter, which helps them permastealth...so yeah, it's like a game of whack-a-mole while someone is shooting you in the chest each time you try.
Look where the blades come from and go the opposite direction.
You don't need tenebrous to kill in one salvo with blades might I add, Lurkers + cloud is a guaranteed kill basically.
Cloud of steel while stealthed is IMO extremely broken in PVP. I say this from experience playing as a TR in pvp. It's just way to easy to kill. Stealth > approach target till cloud of steel is within range > 1 dodge roll to close distance in case target runs > unleash cloud of steel > deft strike > smoke bomb. Usually the target is dead before smoke bomb, if not before deft strike.
I dont see that many rogues throwing knives while stealthed in PVP yet, but this is really somethign that should have been addressed in the balancing patch.
Roll at the place daggers are thrown from, see a rogue, if by some reason you haven't caught a LB in your face, and he haven't rolled back or used ItC - use choke, then throw everything you have into him. That works against most rogues in this annoying build, but competent rogue will never lose to a CW.
Most of the people giving advice clearly have no idea what the original poster is talking about.
Tenebrous is completely overpowered, but it's strongest with the permastealth ranged builds some rogues are using now. This will continue until enchants are either nerfed or completely disabled in pvp.
In the meantime, the only way you'll ever have a chance to fight back is: they screwed up and they let you see them going into stealth and even then they can drop you in a few secs.
Comments
No counter for this.... run away, or roll one yourself.
60 GF(14.5GS) Cersei
60 CW(12.4GS) Shadis
60 TR(12.2GS) Dijkstra
60 GWF(12.2GS) Winnowill
45 DC(WIP) Daenerys
Is really sad that that things makes lot of people leave the game...
Kind of doubt nayone sane would pay for 112 minor enchantments and thats before wards.
I'm not saying I consider tene's balanced, but you do have counters.
#2 use entangling grap or whatever its called to pick him up after that use conduit of ice ,2 rays and chill strike then ur daily or just magic missile. If the rogue is in stealth run away and use ur dodge once in like 3 secs and ur fine.
If he uses his daily ur screwed wich u cannot dodge if he does that just write GG and press enter .
U have to know his skills so u know when to dodge etc.
Honestly i only get <font color="orange">HAMSTER</font> by rogues if he hides like a biach , comes out of nowhere and uses that skill (something Lash) to crit when he is in stealth.
There you go.
60 GF(14.5GS) Cersei
60 CW(12.4GS) Shadis
60 TR(12.2GS) Dijkstra
60 GWF(12.2GS) Winnowill
45 DC(WIP) Daenerys
You don't need tenebrous to kill in one salvo with blades might I add, Lurkers + cloud is a guaranteed kill basically.
Cloud of steel while stealthed is IMO extremely broken in PVP. I say this from experience playing as a TR in pvp. It's just way to easy to kill. Stealth > approach target till cloud of steel is within range > 1 dodge roll to close distance in case target runs > unleash cloud of steel > deft strike > smoke bomb. Usually the target is dead before smoke bomb, if not before deft strike.
I dont see that many rogues throwing knives while stealthed in PVP yet, but this is really somethign that should have been addressed in the balancing patch.
Bill's Tavern | The 27th Level | Secret Agent 34
Most of the people giving advice clearly have no idea what the original poster is talking about.
Tenebrous is completely overpowered, but it's strongest with the permastealth ranged builds some rogues are using now. This will continue until enchants are either nerfed or completely disabled in pvp.
In the meantime, the only way you'll ever have a chance to fight back is: they screwed up and they let you see them going into stealth and even then they can drop you in a few secs.