So it's okay for them to make it so that you have to do PvE content to be viable in PvP (T2 gear is better than PvP gear), but when you have to PvP to get better PvE gear, it's suddenly not okay?
And yet we still have PvP'r complain that they have to do early PvE to gain to simple bags that they could have user glory points for (via purchasing PvP gear and selling on the AH for the AD/invoking and converting to Zen).
I think when u lock away content for a portion of your player base it is a bad idea. Why not have a new PvP 20v20 AND a new PvE dungeon.
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clortbagsMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
I think when u lock away content for a portion of your player base it is a bad idea. Why not have a new PvP 20v20 AND a new PvE dungeon.
That would makes sense although I've no objections to mixed mode content I agree that there's no reason why they can't be mutually exclusive in addition to that.
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And yet we still have PvP'r complain that they have to do early PvE to gain to simple bags that they could have user glory points for (via purchasing PvP gear and selling on the AH for the AD/invoking and converting to Zen).
I think when u lock away content for a portion of your player base it is a bad idea. Why not have a new PvP 20v20 AND a new PvE dungeon.
That would makes sense although I've no objections to mixed mode content I agree that there's no reason why they can't be mutually exclusive in addition to that.