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Suggestion on loot and party system.

krizzangel5krizzangel5 Member Posts: 3 Arc User
edited June 2013 in General Discussion (PC)
Can't you guys make adjustment on loot priority where class that can use the item will roll higher like in *cough*wow*cough* . i bet it isn't that hard to implement, putting a 50 cap limit on non-class char and minimum of 51 for class roll.

while in party system for dungeon skirmish and pvp. Other game have this penalty when leaving the party during a dungeon run wherein one will be ban(can't join any dungeon/pvp) for like 5mins the first time he do it, then 30mins, then 2hours for the third time. which will reset his status if he didn't leave a dungeon run for like 3hour.

Comments

  • dezstravusdezstravus Member Posts: 2 Arc User
    edited June 2013
    We've got some changes to this system coming up real soon. I don't have all the details yet, but we have been listening to the feedback and are close to an update that should help improve this experience. Keep an eye on our Patch Notes. :)
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