No suggestions or criticism? Oh well, thought these were pretty good ideas.
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desoroMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
All sound like productive ideas. Although some may be overkill.
My thoughts:
GF: New Class Feature that increases threat gained from Encounters and At-Wills by 300%. (makes tanks stay active to tank)
DC: Fixed threat by fixing GF threat. DCs still cant open spam heals before tanks gain threat.
GWF: At-Will damage increased by 100%. GWF AoE damage is fine, with the At-Will damage increase, they will still swing slow but will hit very hard. This is will allow them to keep up with TRs.
All sound like productive ideas. Although some may be overkill.
Perhaps some might seem a bit excessive at first glance, but I feel they would be beneficial overall. The gf needs to be able to maintain aggro and this fix does that very well. As for the dc fix, they have a number of useful class features so it would a difficult decision to take the newly improved soothe.
No self respecting Cleric even puts soothe on their bar, it's pointless and a waste, you are going to pull aggro anyway! Foresight and divine fortune or holy fervor.
No self respecting Cleric even puts soothe on their bar, it's pointless and a waste, you are going to pull aggro anyway! Foresight and divine fortune or holy fervor.
You 're right, no cleric uses soothe because as it stands it doesn't do enough. Hence my suggestion that it reduce all healing aggro to 0 at rank 3. It would still be tough to take over something else, but it would at least be useful.
Comments
My thoughts:
GF: New Class Feature that increases threat gained from Encounters and At-Wills by 300%. (makes tanks stay active to tank)
DC: Fixed threat by fixing GF threat. DCs still cant open spam heals before tanks gain threat.
GWF: At-Will damage increased by 100%. GWF AoE damage is fine, with the At-Will damage increase, they will still swing slow but will hit very hard. This is will allow them to keep up with TRs.
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Perhaps some might seem a bit excessive at first glance, but I feel they would be beneficial overall. The gf needs to be able to maintain aggro and this fix does that very well. As for the dc fix, they have a number of useful class features so it would a difficult decision to take the newly improved soothe.
You 're right, no cleric uses soothe because as it stands it doesn't do enough. Hence my suggestion that it reduce all healing aggro to 0 at rank 3. It would still be tough to take over something else, but it would at least be useful.