It it me or the whole threat/aggro system in this game is either broken or not work as intended.
No matter how many time the tank try to build threat or spam taunt like mad, the mobs always chase after the healer, even when the healer got all those "reduce threat" stuffs and tank spent points on all those "increase threat" stuffs.
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Dragon Guild
lolwut, isn't healer tank = dead healer?