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Hallway Rooms with predefined Sets/Groups to populate them?

krisst0fkrisst0f Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
edited May 2013 in The Foundry
When auto-populating a room, the populate seems ok (could be better). But there is no way to populate hallways.

It'd be nice if the Populate Group Scheme window had some scheme in it... It is empty so no way to populate typical hallways, for example with torches on the wall, or other specific-relevant objects?

What does it take to make our own schemes for that?

Thanks
Post edited by krisst0f on

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    kamaliiciouskamaliicious Member, NW M9 Playtest Posts: 0 Arc User
    edited May 2013
    krisst0f wrote: »
    What does it take to make our own schemes for that?
    No way to do that. You can add it to the requests sticky if you want (it should already be in there, but many requests might get it prioritized).
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    krisst0fkrisst0f Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2013
    What I meant is that the Foundry seems to support populating hallways like room, but when you do, you are asked to choose a Populate Group (or something like that)... but the list is empty...

    So it is already supported, but nothing is made available to us, probably just to developers.
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    kamaliiciouskamaliicious Member, NW M9 Playtest Posts: 0 Arc User
    edited May 2013
    krisst0f wrote: »
    What I meant is that the Foundry seems to support populating hallways like room, but when you do, you are asked to choose a Populate Group (or something like that)... but the list is empty...

    So it is already supported, but nothing is made available to us, probably just to developers.
    Not all rooms have populate options, and those that do only have a single option. That's just how it is right now.
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