Religion - 60 GF (15.3k GS)
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
0
ananvilhurtzMember, Neverwinter Beta UsersPosts: 0Arc User
edited June 2013
So I took a look at your quest, and was unable to finish it because I got aggro through a door and then was unable to interact with the door. (The room in the northwest)
Since I needed something from behind that door to progress, I couldn't continue.
What I saw, I can make two recommendations:
1) Put a little more time into your dialogue. The NPCs sort of just give you recommendations to do things for them, just because.
2) Spend a little more time on your environments, there was a lot of clipping of bookshelves into each other.
I couldn't get very far, so I don't have much else to say, other than "I wonder what that purple crystal was for".
Religion - 60 GF (15.3k GS)
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
0
abramerlinMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited June 2013
Sry For delay in getting back, will look into the clipping problem, and my dialogue does need work lol. As to the northeast door. What lvl/class were you playing? I've tried GWF, CW and DC I'm not experiencing any problem at that point.
0
ananvilhurtzMember, Neverwinter Beta UsersPosts: 0Arc User
Sry For delay in getting back, will look into the clipping problem, and my dialogue does need work lol. As to the northeast door. What lvl/class were you playing? I've tried GWF, CW and DC I'm not experiencing any problem at that point.
I was playing as a 37ish GWF, I tried twice and was unable to progress due to getting aggro through that door.
Religion - 60 GF (15.3k GS)
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
0
abramerlinMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited June 2013
OK I went through and Repositioned the Mobs near that door so that the Aggro Radius Does not Involve the Door. I had tried Repeating the problem you are having there and all I can think of is you are able to generate more threat than I am able to generate
I have Tried running in your One but Stupid me forgot to pick up Pots before I went in, and since there is no Escape Route at your Front Door Was stuck and had to let it time out. Anyways Going to Go in again this morning with Pots etc LOL. Would have done this all last week except I had to duck down to Sydney because of a Family Emergency.
0
abramerlinMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited June 2013
Just finished Solo Really enjoyed it! Liked the use of Fire environmentals to hide some of the upcoming encounters
Only thing I'd change is a minor cosmetic, and that would be to add a block onto the bridge leading to the Tower and put a minor slope to it my imagination sees the wagons supplying the tower before it fell into evil hands getting almost to the door then breaking an axle LOL
0
ananvilhurtzMember, Neverwinter Beta UsersPosts: 0Arc User
Just finished Solo Really enjoyed it! Liked the use of Fire environmentals to hide some of the upcoming encounters
Only thing I'd change is a minor cosmetic, and that would be to add a block onto the bridge leading to the Tower and put a minor slope to it my imagination sees the wagons supplying the tower before it fell into evil hands getting almost to the door then breaking an axle LOL
Thanks for the run through and feedback. I'll try yours out again next time I get in game, my play time has been limited the last few weeks due to business trips.
Religion - 60 GF (15.3k GS)
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
All righty, finished my run through it. Now, I did manage to complete it solo, but I definitely can't recommend it for solo play--it's certainly possible, but frustrating at times. I won't really be having a solo mindset for the review, however.
The quest was certainly nicely handled on the story side of things, though Vianna's dialogue bugged out when I told her I was going to free the curse (first conversation with her, select the 2nd option, then the 1st, iirc). It just displayed an empty text bubble with (continue) which kicked me out of the conversation. The encounter groups look pretty good for a duo, but I do have one caveat: they get pretty repetitive, fighting the same groups and monster types over and over. I started to feel this while fetching the keys, I'd say. I'm not sure the quest really needs to be this long, you could consider cutting that part out entirely (fetching the keys), as it doesn't seem to give you much background information on the sisters that you didn't already know if you talked to the huntsman earlier. I'm a fan of puzzles, but I found yours a little too quiz-like and involved, so I did end up skipping it, sorry! I know the foundry really limits the kinds of puzzles we can put in these quests, so I can't blame you much for that. The final battle sequence was nearly perfect, my only real gripe is the green sister healing her allies over and over--which probably wouldn't be as much of a problem in a duo. As a minor nitpick, when examining the sister's crypts I noticed they had the default names, which you should probably change. Well, despite all my gripes, I thought it was well put-together and would probably be a lot more fun with some help! The environments were definitely very well-done and I have no complaints about the dialogue or characterization.
If you still feel like reviewing mine after all that blasting, there's a link below, heh. Sorry if I came off as overly negative!
Rise of the Fell King - A Forgotten Realms campaign (work in progress) NWS-DS38FJ5R8 Part One: The Fell Cavern (looking for feedback!) NW-DTWX9RBQH Hopefully more to come!
0
ananvilhurtzMember, Neverwinter Beta UsersPosts: 0Arc User
Just played and reviewed. Thanks for making this. I played it solo with a low level character and it was VERY challenging. I can see why you suggest two people. I'd imagine this would be fun for two. The story concept is great and that final battle was pretty impressive. Thanks for making it.
If you get a chance, here's my quest. I've heard it's too difficult at high levels and too easy at low levels so any comments either way are appreciated. Thanks.
Just played and reviewed. Thanks for making this. I played it solo with a low level character and it was VERY challenging. I can see why you suggest two people. I'd imagine this would be fun for two. The story concept is great and that final battle was pretty impressive. Thanks for making it.
If you get a chance, here's my quest. I've heard it's too difficult at high levels and too easy at low levels so any comments either way are appreciated. Thanks.
Thanks for the review! Your quest is already on my list of things to run, I just have been ultra busy with work the last week. I'll try to get to it soon.
Religion - 60 GF (15.3k GS)
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
Comments
mine is: NW DQIWTSXSF
enjoy
Thanks, I'll take a look at yours shortly.
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
Since I needed something from behind that door to progress, I couldn't continue.
What I saw, I can make two recommendations:
1) Put a little more time into your dialogue. The NPCs sort of just give you recommendations to do things for them, just because.
2) Spend a little more time on your environments, there was a lot of clipping of bookshelves into each other.
I couldn't get very far, so I don't have much else to say, other than "I wonder what that purple crystal was for".
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
I was playing as a 37ish GWF, I tried twice and was unable to progress due to getting aggro through that door.
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
I have Tried running in your One but Stupid me forgot to pick up Pots before I went in, and since there is no Escape Route at your Front Door Was stuck and had to let it time out. Anyways Going to Go in again this morning with Pots etc LOL. Would have done this all last week except I had to duck down to Sydney because of a Family Emergency.
Only thing I'd change is a minor cosmetic, and that would be to add a block onto the bridge leading to the Tower and put a minor slope to it my imagination sees the wagons supplying the tower before it fell into evil hands getting almost to the door then breaking an axle LOL
Thanks for the run through and feedback. I'll try yours out again next time I get in game, my play time has been limited the last few weeks due to business trips.
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
The quest was certainly nicely handled on the story side of things, though Vianna's dialogue bugged out when I told her I was going to free the curse (first conversation with her, select the 2nd option, then the 1st, iirc). It just displayed an empty text bubble with (continue) which kicked me out of the conversation. The encounter groups look pretty good for a duo, but I do have one caveat: they get pretty repetitive, fighting the same groups and monster types over and over. I started to feel this while fetching the keys, I'd say. I'm not sure the quest really needs to be this long, you could consider cutting that part out entirely (fetching the keys), as it doesn't seem to give you much background information on the sisters that you didn't already know if you talked to the huntsman earlier. I'm a fan of puzzles, but I found yours a little too quiz-like and involved, so I did end up skipping it, sorry! I know the foundry really limits the kinds of puzzles we can put in these quests, so I can't blame you much for that. The final battle sequence was nearly perfect, my only real gripe is the green sister healing her allies over and over--which probably wouldn't be as much of a problem in a duo. As a minor nitpick, when examining the sister's crypts I noticed they had the default names, which you should probably change. Well, despite all my gripes, I thought it was well put-together and would probably be a lot more fun with some help! The environments were definitely very well-done and I have no complaints about the dialogue or characterization.
If you still feel like reviewing mine after all that blasting, there's a link below, heh. Sorry if I came off as overly negative!
Part One: The Fell Cavern (looking for feedback!) NW-DTWX9RBQH
Hopefully more to come!
Not at all, this was a learning experience for me, and I do appreciate the criticism!
I'll try to get to yours soon.
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
I was able to complete this this evening, and I had a few additional comments:
1) You have a lot of interactibles, make them faster. I felt like I was standing around waiting for the progress bar to fill quite a bit.
2) You've re-costumed a bunch of enemies, which is fine, but you didn't change their names, which makes things a bit odd.
3) The purple Crystals need some sort of glowiness if you're going to keep them as they are. Searching the whole level all over again sucked.
4) The last machine gives no indication of why you can't complete it, you're left to guess. Add failure text to clue people in.
5) The reward chest is half sunk into the ground.
6) There are probably 200 desks, all facing the same way; randomly distributed around the dungeon. Some of them face walls.
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)
If you get a chance, here's my quest. I've heard it's too difficult at high levels and too easy at low levels so any comments either way are appreciated. Thanks.
A Short Dig - NW-DA8O42CFF
Thanks for the review! Your quest is already on my list of things to run, I just have been ultra busy with work the last week. I'll try to get to it soon.
The Seeker - 60 DC (11.5k GS)
Faithless - 60 CW (10k GS)