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gfx field of vision issues?

kenshukenshu Member Posts: 7 Arc User
edited May 2013 in General Discussion (PC)
So ever since I learned you can change the field of vision I have been having to type in /gfxsetdefaultfov 75 everytime I log in, is there a permanent way to make this stay or am I supposed to type this in everytime I log in one of my characters?
Post edited by kenshu on

Comments

  • dezstravusdezstravus Member Posts: 2 Arc User
    edited May 2013
    Hey Kenshu,

    I'm currently not aware of a way to save this option, sorry!
  • galantdramongalantdramon Member Posts: 80 Arc User
    edited May 2013
    In your gameprefs.pref file (cryptic studios/neverwinter/live/localdata) there is a line (8th down for me):

    PrefEntry GfxSettings.DefaultFOV ##

    Copy this file to another directory for safety.
    Open the 'original' with notepad.
    Edit the ## to whatever you want (75 in your case).
    Save the file.
    Load up/log in to NW normally.

    You may have to zone once to get it to set in on a particular character (since it was using the old default), but after that, it should default to FOV 75 henceforth on that toon.

    Remember, COPY THE ORIGINAL FILE TO A SAFE PLACE BEFORE YOU EDIT STUFF, just incase you screw something up, you'll have a "clean" copy to fix things with.
  • iamruneiamrune Member Posts: 149 Arc User
    edited May 2013
    kenshu wrote: »
    So ever since I learned you can change the field of vision I have been having to type in /gfxsetdefaultfov 75 everytime I log in, is there a permanent way to make this stay or am I supposed to type this in everytime I log in one of my characters?


    Make it a bind. I myself have three buttons on my keyboard I don't do anything with, but change the FOV with.

    Example bind would be;
    /bind [ gfxsetdefaultfov 75
    /bind ] gfxsetdefaultfov 65

    And another button for FOV 55, handy in closer quarters such as dungeon corridors.


    Once you do this, then save a bind file, and reload it on your other characters.. the binds will be persistent.
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