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Hey Cryptic,

flawedmonkeyflawedmonkey Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 25 Arc User
edited May 2013 in The Temple
Really love this class so far, very very fun. Healing is a blast.

Wondering when you are going to remove stacking from Astral Shield? Game would be much better without it. I only run with a group of one of each class, and it makes all instances much more enjoyable and challenging. Not to mention faster. I think everyone should be able to have the same experience. Remove stacking from AS please, thanks!
Post edited by flawedmonkey on

Comments

  • beldukilbeldukil Member Posts: 41
    edited May 2013
    Really love this class so far, very very fun. Healing is a blast.

    Wondering when you are going to remove stacking from Astral Shield? Game would be much better without it. I only run with a group of one of each class, and it makes all instances much more enjoyable and challenging. Not to mention faster. I think everyone should be able to have the same experience.
    move stacking from AS please, thanks!

    If you are having such an easy and enjoyable time, why do you care?
  • kshoksho Member, Neverwinter Beta Users Posts: 85
    edited May 2013
    When Cryptic fix the mm problem (must be 1 tank, 1 heal, 3 dps) then stacking will be no more.
  • flawedmonkeyflawedmonkey Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 25 Arc User
    edited May 2013
    beldukil wrote: »
    If you are having such an easy and enjoyable time, why do you care?

    Never said easy, it far more challenging actually. It is also faster and more enjoyable imo.
  • flawedmonkeyflawedmonkey Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 25 Arc User
    edited May 2013
    ksho wrote: »
    When Cryptic fix the mm problem (must be 1 tank, 1 heal, 3 dps) then stacking will be no more.

    I don't mind this at all, very easy to find groups in zone chat to get the right class comp you want for that particular dungeon. Most dungeons only need 1 maybe 2 "real" dps anyways. Wizards should just be stacking recovery and playing support, same with GF (aside from the stacking recovery part)
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