Conflict between sworn enemies
But it ended badly
by
@Havoc988Short Code: NW-DHEOKVDPD
Mission Type: Story driven, very nonlinear, exploring
Average Duration: estimated 120 minutes
Amount of Combat: Light, Hard Boss
Starts at: Protector's Enclave
Mission Summary: The epic conclusion to a very strange relationship. Who's right? Who tells the truth? Why so many lies? What's inside those ruins? Where's the hidden artifact? It's time for answers. Your "friend" wants you to help for the last time.
This is version 1.0. There might be some bugs, so please, if you find them, tell me.
Known Bugs:
- Rhode can stop following you, because his bones would crack, if he goes where he doesn't want to. Just bring monsters to him.
- Due to nonlinearity, some dialogues will popup to already completed quests. Ignore them and have fun. Having fun isn't a bug.
- Empty dialogues, it's not a bug, it's a feature! They've a purpose. Trust me.
Author tips/hints:
- Listen to the Dungeon Master. He's your friend! He'll not befriend you on Neverbook.
- You need inventory space for quest items - 4 maximum needed.
- Epic boss battles, if it's too hard, take a friend or kidnap one.
Screenshots/attachments:Come closer, adventurer. Let me tell you how it ended.
Reviews outside the game:
Written:
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