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Transitioning through Dialogue

shadoewraythshadoewrayth Member Posts: 183 Arc User
edited May 2013 in The Foundry
Has anyone figured out a way to have as a part of dialogue, a transition? Like, a person saying, "Whenever you are ready to leave, let me know" and then have an option, "Ok, let's go" or something, and once it is chosen, you go to the next map?

Just curious...

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    kamaliiciouskamaliicious Member, NW M9 Playtest Posts: 0 Arc User
    edited May 2013
    Has anyone figured out a way to have as a part of dialogue, a transition? Like, a person saying, "Whenever you are ready to leave, let me know" and then have an option, "Ok, let's go" or something, and once it is chosen, you go to the next map?

    Just curious...
    You can't do that. You must have a clickable object to map transition. What you can do is use an invisible clicky and set it to appear on dialog node.
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