I would like to report a bug (or rather power not working as intended).
It is commonly known that Duelist Flurry uses some kind of "teleportatnion" on 3rd strike (the flurry strike). I was facing a lot of problems today while doing Lair of the Mad Dragon. The endboss Chartilifax is a dragon that uses his most devastating attacks in front of him.
When using Duelist Flurry from whatever angle i was contantly beeing teleported right in front of his face. It didnt matter where i was standing when i was starting the "combo". The 3rd strike always teleported me from tail, side or anywhere right to his mouth. This was putting me in the least expected place i wanted to be and making my character die constantly or making this skill unusable on any other big sized mob/boss. This is also slightly visible on big spider bosses too from what i recall.
Please fix the problem of teleportation at least making it always teleport at the BACK not FRONT of the creature.
Bump, and i am still waiting for any reply to that issue.
Ticket was sent but seeing number #2,<font color="orange">HAMSTER</font>,<font color="orange">HAMSTER</font> on it... i doubt that anyone accualy reads this.
I am not happy about nothing beeing done about this game at all. I see a lot of patches patches patches... but those are pretty much... crappy? Those patches dont change anything.
Exploits are still there.
Bugs are still there.
16:10 ratio issues are still there.
Balance isn't there.
Comments
Ticket was sent but seeing number #2,<font color="orange">HAMSTER</font>,<font color="orange">HAMSTER</font> on it... i doubt that anyone accualy reads this.
Exploits are still there.
Bugs are still there.
16:10 ratio issues are still there.
Balance isn't there.
I am still trying to get ANY response on the issue at this point.
This is a critical bug for many rogues and 1/2 of your player base is playing that class, lets face it.