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Skirmish & Dungeons: how about changing leveling system?

ilgiambrailgiambra Member, Neverwinter Beta Users Posts: 0 Arc User
edited May 2013 in General Discussion (PC)
First thing, forgive me because i'm italian and i'm probably going to make some language mistakes :)

I really enjoy to play NW with my friends, but the time is not the same for everyone and we often find ourself to have different level characters. This doesn't sound a big problem, unless you want to make skirmishes, dungeons or even sometimes PVP together. That's because, as all of you knows, skirmishes (and in a smaller part dungeons and PVP) are based on your level: from level X to level Y you got a skirmish, and you got a different one from level Y to level Z. And of course this means even the smallest level difference can forbide you to play skirmishes together.

Moreover, there is no way to play previous skirmishes. This can be really annoying when you have to make more than one skirmish to get your astral diamonds, because the daily quest (from level 30, i think) requires you to make twice the SAME skirmish.

I think the solution is easy and is already provided by the PVP and Foundry mechanics: high level characters could still play lower-level skirmishes by just leveling up the enemies, in an automatic way (as foundry already do). If necessary, even low-level characters teaming up with the higher ones could be leveled-up in a way similar to the pvp one.

What do you think guys? Can this be a simple solution?

PS: Could it be even applied to Dungeon Delves? I know you can replay a dungeon by phisically reach it, but it's a little unconfortable
Post edited by ilgiambra on

Comments

  • leibowitz27leibowitz27 Member Posts: 10 Arc User
    edited May 2013
    Well, loot is an issue. If a group of high-level and low-level players do a dungeon, what level loot should drop?

    But that problem has several solutions, and I agree that MMOs are always best when they have ways for friends to play together. It's sort of the point!

    On the upside, once you're all max level it won't be a problem any more :)
  • ilgiambrailgiambra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    that's true, but we are a group of somehow casual players: i started my (serious?) character one week after the open beta and i'm just lv 34 u.u
  • ilgiambrailgiambra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    You know what? Is not funny to be in the second page because everyone talks about people who argue about the astral diamond thing. And people that say "looks like everyone wants a server wipe because the one who express are only the angry ones" are right: i do prefere to keep a 34 lv pg even if someone else have a special cat that should'nt have, but i'm keeping on talking about ENJOYING of the game...

    So, BUMP :D
  • crepiduscrepidus Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 2 Arc User
    edited May 2013
    I am also having this problem and it is causing me not to play on some nights just to let my friends catch up to me so we can run quests and pvp on the weekends.
  • ilgiambrailgiambra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    PS: I noticed now that there's a more approprieate forum to talk about this, so i moved the discussion here.
    If you like, you can express yourself again to improve the discussion.

    http://nw-forum.perfectworld.com/showthread.php?271792-Skirmish-amp-Dungeons-how-about-changing-leveling-system&p=3555732#post3555732
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