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Is there a way to adjust room hieght in the foundry?

cyguard1cyguard1 Member Posts: 64 Arc User
edited May 2013 in The Foundry
I was messing around with making what is turning out to be a pretty good first quest for this, though I have ran into a bit of snag. I am using the two level room from the crypt set but can't seem to get entrances and exits on both tiers of the room. Is there a way to get this to work or am I out of luck?
Foundry Designs: Once a Dungeon Master, always a Dungeon Master.
Post edited by cyguard1 on

Comments

  • chinspinnerchinspinner Member Posts: 0 Arc User
    edited May 2013
    No, simple answer, interiors are set. You can only enter the ground floor
    My new quest:

    WIP
  • cyguard1cyguard1 Member Posts: 64 Arc User
    edited May 2013
    Well thats odd. I was hoping to adjust the hallway leading into the room along the y axis to the second level as the room's description states one entry on each level. Oh well. Guess it isn't a cryengine editor. /shrug.
    Foundry Designs: Once a Dungeon Master, always a Dungeon Master.
  • chinspinnerchinspinner Member Posts: 0 Arc User
    edited May 2013
    sorry, answer is still no mate
    My new quest:

    WIP
  • jnaathrajnaathra Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    The more I read thread after thread and post after post... The less interested I become in doing or making any content. Obviously we have such a pale version of what the developers have, whats the point?
    Scout Tragold - "I haven't lived this long by being brave... it's just another word for stupid."
  • zogvarnokazogvarnoka Member, Neverwinter Beta Users Posts: 151 Bounty Hunter
    edited May 2013
    OP: You could make the map from scratch instead of using premade rooms. Then you could do as you wish.
    jnaathra wrote: »
    The more I read thread after thread and post after post... The less interested I become in doing or making any content. Obviously we have such a pale version of what the developers have, whats the point?
    Does the Foundry have limitations? Sure. Are we able to create some awesome content with what we are given. Absolutely. You just have to learn exactly, and I mean exactly, what those limitations are. Then we know how to get around them using creative thinking.

    I would love to have something like the Aurora toolset from NWN. But that was a purchased game not FTP. Expecting Cryptic to release to the community the same toolset they use to create content is a bit unrealistic as such. We, as the Foundry community and authors, are asking for and receiving updates to the foundry based upon our feedback. The Foundry Devs pop into this forum quite a bit to let us know they are listening and what they have planned. I don't think there is a problem really given all this.
    Removing the Grey Mask
    NW-DJ56XFK6G
    My first installment in the Rise of Shadovar Campaign.
  • zovyazovya Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2013
    jnaathra wrote: »
    The more I read thread after thread and post after post... The less interested I become in doing or making any content. Obviously we have such a pale version of what the developers have, whats the point?

    It's a box of legos. Use them to make whatever you want. I needed a skyship interior for my new quest, cryptic had nothing like it, nothing. So I made one.

    GameClient%202013-05-05%2020-12-20-89.jpg?itok=Qnw9_mCG
    hi res

    GameClient%202013-05-05%2020-09-07-74.jpg?itok=YfZieHww
    hi res
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited May 2013
    zovya wrote: »
    It's a box of legos. Use them to make whatever you want. I needed a skyship interior for my new quest, cryptic had nothing like it, nothing. So I made one.

    GameClient%202013-05-05%2020-12-20-89.jpg?itok=Qnw9_mCG
    hi res

    GameClient%202013-05-05%2020-09-07-74.jpg?itok=YfZieHww
    hi res

    Can't wait to try it. The Assassin Chronicles was great, gave it five stars.
    [SIGPIC][/SIGPIC]
  • ahkronnemesisahkronnemesis Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    cyguard1 wrote: »
    I was messing around with making what is turning out to be a pretty good first quest for this, though I have ran into a bit of snag. I am using the two level room from the crypt set but can't seem to get entrances and exits on both tiers of the room. Is there a way to get this to work or am I out of luck?

    Not with a "normal door". You can tho, make a map transition (fake door) or use a teleport.
    [Campaign] Into the Heart of Time (NWS-DLSK763NH) by @ahkronnemesis
    Chapter I - The Cult of Kairos (NW-DJFINX9KB)
    Chapter II - The Halls of Mortality (NW-DOE3ZC671)
    Chapter III - Paradox ( Soon )
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