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T2 Deflating in Rapid Rate on Beholder

kaasdoekkaasdoek Member Posts: 0 Arc User
edited May 2013 in General Discussion (PC)
The amount of exploits and shortcuts you can do and take in this game is really stupid. Frost Guard Cave? No problem, just do it 4-5 times during a delve. Can't kill last boss? Np let 1 Control Wizard climb the crystals and he will down it in 10 minutes while the rest waits.

In a matter of days, tier 2 robes are dropped to 300k. People just bug Spider Lady and in all honnesty. Who can blame them? That boss is stupid hard with the Blademaster adds.

There is no reason to pay to win. I admit, i spend 40 euros on a mount and some respec tokens during my levelling. But now, besides cosmetics reason if you are into it, there is no reason to buy any Zen.

Apparently, you can also do a dungeon 40 minutes before the Dungeon Delve starts. You can then clear the instance and relog when the Delve starts to get the chest having the boss left. This means the harder/longer Dungeons that are meant to be done once can be done twice.

Now i am all for cheaper gear. But atm, this starting to feel like a private server where everyone is a Game Master hehe.

I truely hope the new content will be bug and exploit free, because the current content and economy can't be saved unless you opt for a chracter wipe. it is mind boggling to see how the developers seem not to care about this. Usually MMO designers try to make content as hard and as long possible. They try to keep the player's attention this way and the duration of stay in the game. But in this game? People can be done with it in a matter of a month or two by just doing delves.

Step it up Cryptic. You are really slacking and i can only imagine how the ones that paid $200 feel so deceived and disappointed.
Post edited by kaasdoek on
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Comments

  • joshmaaaaaaansjoshmaaaaaaans Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 32
    edited May 2013
    As someone who has played STO for 3 years. This wasn't unexpected. As a matter of fact, this type of **** I completely expected to happen, and i wasnt surprised. Even the bugs in the AH & mailing system were copy & pasted over from STO, lol.
    [SIGPIC][/SIGPIC]
  • kaasdoekkaasdoek Member Posts: 0 Arc User
    edited May 2013
    As someone who has played STO for 3 years. This wasn't unexpected. As a matter of fact, this type of **** I completely expected to happen, and i wasnt surprised. Even the bugs in the AH & mailing system were copy & pasted over from STO, lol.

    Reading this concerns me.
  • dixa1dixa1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 4 Arc User
    edited May 2013
    kaasdoek wrote: »
    Reading this concerns me.

    it shouldn't.

    ask anyone how long we've been dealing with the invisible one-shot torpedo

    or how op dhc's have been since...well since launch

    or how near useless any captain but tac is in space combat regardless of ship

    or how the hull on escorts are nearly at cruiser levels, and how the best overall ship in the game is from a lockbox. and how it's best carrier pets are also from a lockbox.

    just be glad guilds don't work like fleets.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited May 2013
    kaasdoek wrote: »
    I truely hope the new content will be bug and exploit free, because the current content and economy can't be saved unless you opt for a chracter wipe.
    Please stop with this, a wipe isn't happening and would just drive people away. Hopefully more content is just out soon and will settle the economy down, not that there is much of one with diamonds from boxes, the zen exchange, and boe everything.
    As someone who has played STO for 3 years. This wasn't unexpected. As a matter of fact, this type of **** I completely expected to happen, and i wasnt surprised. Even the bugs in the AH & mailing system were copy & pasted over from STO, lol.
    Not surprising f2p mmo's are all about doing something as cheaply as possible to get people's money. That said how is sto's grouping tool? The queue system in this game is probably the most frustrating thing in the game to me just because it makes it harder to get a quick pug together.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2013
    Yep there are cheats in most T2 dungeons, mostly due to terrain design failures. It's funny to see that only T2s are bugged. T1 arent. Maybe it's on purpose. :p

    But cheats also come from overpowered bosses themselves. Who could ever imagine a boss could suicide like the spider lady because she has a stupid amount of spells and too much damage?
  • kaasdoekkaasdoek Member Posts: 0 Arc User
    edited May 2013
    charononus wrote: »
    Please stop with this, a wipe isn't happening and would just drive people away. Hopefully more content is just out soon and will settle the economy down, not that there is much of one with diamonds from boxes, the zen exchange, and boe everything.

    Stop what? All that you said, i said also. I said CURRENT and what needed to be done to safe it. But, since there is no wipe only new content will balance things out. Unless, we get more unfinished <font color="orange">HAMSTER</font>.
  • rasmuseprasmusep Member, Neverwinter Beta Users Posts: 53
    edited May 2013
    The boss bugs needs to be fixzed, and the fights need to be rebalanced, the amount of adds is simply too dman high.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited May 2013
    kaasdoek wrote: »
    Stop what? All that you said, i said also. I said CURRENT and what needed to be done to safe it. But, since there is no wipe only new content will balance things out. Unless, we get more unfinished <font color="orange">HAMSTER</font>.
    Open betas serve the dual purpose of demonstrating a product to potential consumers, and testing among an extremely wide user base likely to bring to light obscure errors that a much smaller testing team might not find.
    https://en.wikipedia.org/wiki/Software_release_life_cycle#Open_and_closed_beta

    Beta tests are never ever going to be finished software. Regardless of what people say about live ext this stage in developement is a beta release that is somewhat being treated as live so as to attract larger groups of people to test it. Asking for a finished release in a beta release?
  • joshmaaaaaaansjoshmaaaaaaans Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 32
    edited May 2013
    charononus wrote: »
    That said how is sto's grouping tool? The queue system in this game is probably the most frustrating thing in the game to me just because it makes it harder to get a quick pug together.

    About as bad as Neverwinters. There are only a few instances worth farming which are borg instances, and theyve been ingame since December 2011, so if we are talking about content in this game. After they release their next batch of content they are sitting on untill "release" we are going to be waiting a few years for any new dungeons. Queue system will put you in the instance with people who dont have the items for the zone, at all. Thats where the chat channel comes into find people who know the zones and have the gear, which this game will most likely have soon. Sort of a Pug, but with semi-decently geared people and you choose what classes you need, instead of getting like 4 TRs and a CW in Neverwinter. Classes dont matter as much in STO.
    [SIGPIC][/SIGPIC]
  • kaasdoekkaasdoek Member Posts: 0 Arc User
    edited May 2013
    charononus wrote: »
    https://en.wikipedia.org/wiki/Software_release_life_cycle#Open_and_closed_beta

    Beta tests are never ever going to be finished software. Regardless of what people say about live ext this stage in developement is a beta release that is somewhat being treated as live so as to attract larger groups of people to test it. Asking for a finished release in a beta release?

    So explain me what they did in the closed Beta and Alpha stage of this game ;)

    Also, i would like to add. It seems to me that Cryptic is fairly content with the design of the game. Including the flaws. Who knows, perhaps the exploits and shortcuts are meant to be there. Because the last 3 weeks the patches were very weak.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited May 2013
    Closed beta had quite a few more bugs that aren't in the game atm. I don't think I can say any specifics due to nda but there were bugs fixed.
  • itheryelitheryel Member Posts: 335 Bounty Hunter
    edited May 2013
    I just want them to fix throwing mobs of cliffs, fights are dull and easy because of this, and tanks unecesery because there is nothing to tank...
    Petram Sacram - I am no devine cleric, i am a Gaurdian fighter in disguise with better threat and supportive spells -
  • oghieroghier Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 84
    edited May 2013
    itheryel wrote: »
    I just want them to fix throwing mobs of cliffs, fights are dull and easy because of this, and tanks unecesery because there is nothing to tank...

    Tanks are unnecessary because they don't have the tools to hold aggro on the source of all the damage -- the two dozen adds chasing the cleric. The boss itself is not usually the issue.
    - Snit (Cleric, Dragon Server)
  • swoomustdienowswoomustdienow Member, Neverwinter Beta Users Posts: 136 Bounty Hunter
    edited May 2013
    charononus wrote: »
    Please stop with this, a wipe isn't happening and would just drive people away. .

    Question is how long can this go on before it drives just as many - or more - players away?

    I'm not in a quitting mood or anything, but the exploits and game breaking bugs just keep adding up, and eventually it will reach a critical mass.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited May 2013
    Question is how long can this go on before it drives just as many - or more - players away?

    I'm not in a quitting mood or anything, but the exploits and game breaking bugs just keep adding up, and eventually it will reach a critical mass.
    Honest opinion, you should only get upset if they slap it with "live" rather than open beta, as long as the nw page says now in open beta, don't rage yet, it's not time.
  • swamprobswamprob Member Posts: 107 Bounty Hunter
    edited May 2013
    Bugs and exploits are bad and should be fixed, yes.

    However, ALL fights need to be doable by an average-skilled group. So if they fix the exploits, they need to tone down some of those fights. No more of this only 1% gets the top gear <font color="orange">HAMSTER</font>.

    And I'm very happy that prices are dropping on that gear.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2013
    swamprob wrote: »
    However, ALL fights need to be doable by an average-skilled group.

    There is no logic but selfishness within this statement. :)
  • swoomustdienowswoomustdienow Member, Neverwinter Beta Users Posts: 136 Bounty Hunter
    edited May 2013
    charononus wrote: »
    Honest opinion, you should only get upset if they slap it with "live" rather than open beta, as long as the nw page says now in open beta, don't rage yet, it's not time.

    Oh, I'm not mad at all. Although I don't accept the open beta excuse when they accept live money from the Zen market. When you start taking currency from customers, there is a standard that must be met and maintained. (And I have no problem with the Zen market existing, so not taking a jab at that.)

    I was just saying that as the bugs and exploits keep stacking up, and without the company doing something to repair the damage that will drive away just as many players as doing a fresh restart will. Stopping the bugs and exploits is obviously the first step, but you also have to repair the damage done to the economy and item rarity/values which they have not touched yet (I'd like to hope that they will, but a lot of people on these forums have said it's PW's M.O. from it's other games is to not bother, which is troublesome.)

    I would say just open up new, non exploited shards to give people the option to start fresh, but I believe PW always merges into one shard at a certain point for every game, yes? So even that would be useless.

    So, I dunno. But it's not going to just sort itself out.
  • bloodygatitabloodygatita Member Posts: 68
    edited May 2013
    charononus wrote: »
    Please stop with this, a wipe isn't happening and would just drive people away.

    What is driving people away is the game, the publishers and the developers.


    Ironicly, a wipe is the only thing that will save this game.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited May 2013
    Oh, I'm not mad at all.
    That part I could have put better, you may not be angry though a lot of posters seem to be, that's more of what I meant.
    Although I don't accept the open beta excuse when they accept live money from the Zen market. When you start taking currency from customers, there is a standard that must be met and maintained. (And I have no problem with the Zen market existing, so not taking a jab at that.)
    It's a problem, I fully believe that the only way they could get enough people to do a good beta test is to promise no wipes, with the fact that many things are store only it'd be hard to do without the store open. I think it's a hard line for them to tread.
    I was just saying that as the bugs and exploits keep stacking up, and without the company doing something to repair the damage that will drive away just as many players as doing a fresh restart will. Stopping the bugs and exploits is obviously the first step, but you also have to repair the damage done to the economy and item rarity/values which they have not touched yet (I'd like to hope that they will, but a lot of people on these forums have said it's PW's M.O. from it's other games is to not bother, which is troublesome.)
    I've been trying to keep on top of the exploit issue and I haven't really heard of any new ones since the gf. This means that other than the afk in pvp issue most of the worst have recieved some attention to fix. The exploiters should be banned but I'm aware it may take time to lock down which accounts are exploit mules and which are people that might have just purchased something innocently. Getting the right people will take a little time. As far as removing things from the game, canceling the exploiters auctions ext should be done but for the items that are already sold to innocent players I don't think they can legitimately remove them without creating the sentiment that they punished the innocent. As far as their mmo to not correct the economy other than deleting and banning the things I've mentioned above what other mmo does? Serious on that, if someone has an example I really do want to know, I'd like to read how it was done and what the results were.
    I would say just open up new, non exploited shards to give people the option to start fresh, but I believe PW always merges into one shard at a certain point for every game, yes? So even that would be useless.

    So, I dunno. But it's not going to just sort itself out.
    Yeah it's in the faq that they plan to merge shards, as far is it sorting it's self out, I've seen it in DDO. There was essentially an item dupeing exploit with the bank and treasure chests that could be put into it. People made a lot of plat that way and got a lot of sp potions. It jacked up ah prices for about 3 months then things went back to normal. This is because the plat was depleted thru various sinks.
  • asakochanasakochan Member, Neverwinter Beta Users Posts: 3 Arc User
    edited May 2013
    OT " why am i the only one to read about all those bugs only on forums?" o.o

    too busy playing i guess :D
  • unimatrixalpha1unimatrixalpha1 Member Posts: 173 Arc User
    edited May 2013
    This just sounds like another whine thread. First of all, T2 gear is not "rapidly deflating." T2 gear is really more like highly inflated since availability is scarce just due to the game being new. Secondly, it is very easy to level a character and many people are reaching or have reached level 60 with many more due to start T2 dungeons. There's the reason for your so called deflation. The game's been out a few weeks and you call it "deflation" that T2 item that sells for millions on the first few days of it showing up on the auction house then selling for a few hundred thousand AD a few days after. The game economy hasn't even stabilized yet and people have not fully adjusted to the what the value of Astral Diamonds truly is. That value of items and AD will eventually stabilize. What I see is that capitalism is at work and people just want to get as much out of a T2 gear as possible. Nothing wrong with that even if the initial prices for those items are highly inflated. The more people start playing the game and the higher availability of Astral Diamonds, then you'll see some inflation/deflation at work, unless Cryptic introduces a money/resource sink for AD, other than the 10-12% auction house fees. Give the game a few more months for the value of epic items and the Zen/AD ratio to stabilize and then you can judge whether rapid deflation or inflation occurs due to bugs/exploits in the game.
  • mrlee9569mrlee9569 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 78
    edited May 2013
    Nope this isn't pay 2 win, not one bit......

    /sarcasm
  • lexthegreatlexthegreat Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    What is driving people away is the game, the publishers and the developers.


    Ironicly, a wipe is the only thing that will save this game.

    And they would also need to reward people in some way as well. Maybe give everyone extra char slots and such? Otherwise the backlash from the whipe will be bad.

    It yes, a wipe seems like the only real solution.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited May 2013
    And they would also need to reward people in some way as well. Maybe give everyone extra char slots and such? Otherwise the backlash from the whipe will be bad.

    It yes, a wipe seems like the only real solution.

    The only way I can see not losing a significant portion of the population from a wipe would be
    5 free character slots for every toon deleted
    3 free 24 slot back packs for every toon deleted
    2 free bank expansions for every toon deleted
    5000 free zen for every toon deleted

    Remember if this is like most games probably only about 10% of players are on the forums that means about 90% have no idea about the exploits, and this would come out of the blue. The rewards after promising no wipe would have to be absolutely massive to keep these players. On top of this 30% of forum players said they'd stop playing if there was a wipe so even out of those that know about the exploits they'd need massive rewards to keep.
  • lexthegreatlexthegreat Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    Well said. We need a wipe and some form of compensation.

    As of now, all discovery and sense of progression is thrown out the window.
  • unimatrixalpha1unimatrixalpha1 Member Posts: 173 Arc User
    edited May 2013
    And they would also need to reward people in some way as well. Maybe give everyone extra char slots and such? Otherwise the backlash from the whipe will be bad.

    It yes, a wipe seems like the only real solution.

    The majority of people have played the game legitimately, so a wipe would be a disaster. Many more people would quit the game and it would irreparably harm Cryptic's reputation. Calling for a wipe may seem like a logical solution to reset the game, but it would do far more harm than good. The game's been out a few week, over time these issues as far as the gear/economy inflation will sort it self out. You can quote me on this, a wipe will never happen (a roll back is a different matter, which has happened in prior MMOs).
  • charononuscharononus Member Posts: 5,715 Arc User
    edited May 2013
    As of now, all discovery and sense of progression is thrown out the window.

    Only if you let it be. I'm not sold a wipe is nessecary, but the above is what I see as bare minimum to not do a charge back if one happened.
  • adabisiadabisi Member Posts: 101 Arc User
    edited May 2013
    dixa1 wrote: »
    it shouldn't.

    ask anyone how long we've been dealing with the invisible one-shot torpedo

    or how op dhc's have been since...well since launch

    or how near useless any captain but tac is in space combat regardless of ship

    or how the hull on escorts are nearly at cruiser levels, and how the best overall ship in the game is from a lockbox. and how it's best carrier pets are also from a lockbox.

    just be glad guilds don't work like fleets.

    Let me refute just about 100% of what you claim...

    The one shot is not an insta kill....but rather a high damage weapon that only pops those not geared or speccd properly for it....as to it being invisible what does it matter that it is invisible? always expect it to pop pff every X amount of time...and yes I have its cooldown memorized as I tank and know when it is launched.

    DHC are not OP. With all gear there must be an item that is the strongest of all the weapons......that staement comes off as utter rubbish as Dual Heav Cannons are such an item.

    Once again u speak thorugh your caboose........a sci in an escort is uber on the same par with a tac officer...sensor scan is a nasty bit of equalizer.

    Escorts are not at nearly cruiser levels once again u are over generalizing a few ships, namely the vet ship and 1 other..the rest are still glass jaws even when jevonite hard points are used.

    While being off topic and out in the wrong forums I felt it necessary to correct this STO player for his follies.


    Oh I forgot...the Bug ship while having the best assortment of layouts is not the best ship...the best ships are those piloted by well trained captains ..so that whine is uncessary too.
    Today we fight the GAULS......monstrous and HAIRY beyond reason.
  • robman1978robman1978 Member Posts: 125 Bounty Hunter
    edited May 2013
    The majority of people have played the game legitimately...

    So the majority of players never used the auction house, grouped with others who may have cheated, or took advantage of this economy? Because that is the only way the played legitimately.

    I ended up grouping with a few people that were exploiting. I didn't know it until we killed the first boss in about 3 seconds.
    Not my fault, but it looks like I did not play legitimately either. Yes I quit the dungeon, and yes I reported the cheating player, who IS STILL in game btw, but I hate it that someone basically made me cheat.
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