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Wispers of doom = bugged, hope u dont make the mistake i did.

itheryelitheryel Member Posts: 335 Bounty Hunter
edited May 2013 in The Temple
So i was thinking of an alternative way to play cleric (silly me trying something inovative i know o.O)

So i picked wispers of doom with the passive skill second sight
First of all, the description of second sight, 5% / 10% / 15% / 20% / 15% so if i read that right, the last point exualy lowers the feat by 5% But whateva.....

Second i thought if u killed a mob with doom on him, the heal would also trigger for the damage done to the mob, because lets be fair here why else would u EVER pick this passive of a 20 sec cooldown spell that doesnt even do a whole lot of damage to begin with....

End result, lvl 36 cleric destroyed, no AD to respec, and to bummed tonight to even consider rerolling.

Second sight doesnt heal for the damage u do to the mob, doesnt heal if u kill mob with doom on him, doesnt heal if u let doom run its curse so basicly, it does nothing and i wasted my char.

Hope none of u have to deal with the same <font color="orange">HAMSTER</font> that i did tonight, basicly there is 1 path to play cleric and all the other paths are bugged like hell and therefore useles.

If anybody wants to contribute 40AD to me for a respec it would be very much apreciated otherwise im gonna delete him and reroll maybe laterz (since i only have 14k AD and i need 48 im not gonna wait for that it would be faster to reroll i presume...)
Petram Sacram - I am no devine cleric, i am a Gaurdian fighter in disguise with better threat and supportive spells -
Post edited by itheryel on

Comments

  • phigmnentphigmnent Member Posts: 30
    edited May 2013
    itheryel wrote: »
    So i was thinking of an alternative way to play cleric (silly me trying something inovative i know o.O)

    So i picked wispers of doom with the passive skill second sight
    First of all, the description of second sight, 5% / 10% / 15% / 20% / 15% so if i read that right, the last point exualy lowers the feat by 5% But whateva.....

    Second i thought if u killed a mob with doom on him, the heal would also trigger for the damage done to the mob, because lets be fair here why else would u EVER pick this passive of a 20 sec cooldown spell that doesnt even do a whole lot of damage to begin with....

    End result, lvl 36 cleric destroyed, no AD to respec, and to bummed tonight to even consider rerolling.

    Second sight doesnt heal for the damage u do to the mob, doesnt heal if u kill mob with doom on him, doesnt heal if u let doom run its curse so basicly, it does nothing and i wasted my char.

    Hope none of u have to deal with the same <font color="orange">HAMSTER</font> that i did tonight, basicly there is 1 path to play cleric and all the other paths are bugged like hell and therefore useles.

    If anybody wants to contribute 40AD to me for a respec it would be very much apreciated otherwise im gonna delete him and reroll maybe laterz (since i only have 14k AD and i need 48 im not gonna wait for that it would be faster to reroll i presume...)

    I've played with the skill some...and like most Cleric skills, its pretty much worthless. WE have 1 good ability imo, the rest are sub-par piles of left over thoughtless <font color="orange">HAMSTER</font>.

    The talent does work though, it just heals ONLY if it does dmg, and it ONLY does dmg if you give it time to Tick. On a critical its nice dmg, just over 3500'ish with 25% heal. Plus "IT IS" suppose to reduce the targets dmg by 5%, the action points are nice to go along with it as well. The part that I find bugged, is with the talent itself. It does MORE dmg when not in Divinity mode, while the text reads increased dmg, reduced defenses, more action points (it does LESS action points and Less dmg when used in divinity, so do no waste your bar on this spell)
  • itheryelitheryel Member Posts: 335 Bounty Hunter
    edited May 2013
    Ive tested this on a single mob over and over again, i let PoD run its curse and deal damage, no heal effect occured.
    The only heal effect that progs of this is the heroic feat purposefull repose (15% heal on crits) the second sight passive doesnt function, and also the description is flawed to begin with (like wth...?)
    Also when u kill a mob with PoD on him (the original design of this spell?) it does nothing.
    What i mean is even IF second sight where to function, it would be useles because forgemaster deals about 5x the heal PoD could do with this passive and u dont need any passive point spend...

    However i did notice an AP increase in devinity mode with PoD, but i havent tested the damage reduction part etc...

    I was building a DoT cleric with FF/PoD/ BotS/AS , and wel since it doesnt function the way i thought that idee is out... the gameplay is extremely fun, casting all dot's on targets and running circles while they die, but because of the lack of synergy it wont be viable endgame...
    Petram Sacram - I am no devine cleric, i am a Gaurdian fighter in disguise with better threat and supportive spells -
  • phigmnentphigmnent Member Posts: 30
    edited May 2013
    itheryel wrote: »
    Ive tested this on a single mob over and over again, i let PoD run its curse and deal damage, no heal effect occured.
    The only heal effect that progs of this is the heroic feat purposefull repose (15% heal on crits) the second sight passive doesnt function, and also the description is flawed to begin with (like wth...?)
    Also when u kill a mob with PoD on him (the original design of this spell?) it does nothing.
    What i mean is even IF second sight where to function, it would be useles because forgemaster deals about 5x the heal PoD could do with this passive and u dont need any passive point spend...

    However i did notice an AP increase in devinity mode with PoD, but i havent tested the damage reduction part etc...

    I was building a DoT cleric with FF/PoD/ BotS/AS , and wel since it doesnt function the way i thought that idee is out... the gameplay is extremely fun, casting all dot's on targets and running circles while they die, but because of the lack of synergy it wont be viable endgame...

    screenshot_2013-05-18-16-00-12copy_zps36f22567.jpg

    It clearly works for a heal....But as well you can figure out the dmg done vs heal done to see how either 1) The tool tip is bugged for levels 1-4, but level 5 is correct. 2) Lvl 5 actually does LESS of a heal than lvl 4. I wish I would've tested this when I only had it at level 4.

    The good is even though you can buff this with Virturous builds, it clearly is a lack luster ability and we have a better spell for another dot. But dont expect Dots to really help much, your going to get blasted for 9-10k+ while your dots barely break 1k with little healing available, and we do not have the tools for good kiting (how dotters work well).
  • itheryelitheryel Member Posts: 335 Bounty Hunter
    edited May 2013
    I viewed my log and it dident mention any second sight heal, i killed 50 mobs ore so durring testing, not once did the line in ure log appear(and i was standing next to them when i tested) maybe at lvl 1 its bugged and does nothing, i managed to get some AD and am respeccing so im over it already, this was just a warning to the community about this.

    If only it healed for damage done to target durring PoD it would be a very effective "focus this mob guys!!!" feat, also if it healed if u killed a mob durring PoD it would be heal + AD, wich would also make it viable, sadly it is neither and is useles...
    Petram Sacram - I am no devine cleric, i am a Gaurdian fighter in disguise with better threat and supportive spells -
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