This is my first attempt at a Foundry project. I have never been one for simple, so of course I added a variety of things like keys, multi-area, roaming creatures, etc.
Please let me know if you see anything wrong, or if there are any comments or changes that you see.
Quest Name: Emberbaths Planning
Foundry Code: NW-DGU6CYPV4
Maybe 20-30 mins
Multiple objectives and I am planning a sequel.
Crimsonconcepts ----
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Please test my quests if you could... Crimsonconcepts:
Emberbaths Planning - NW-DGU6CYPV4
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
Hi Crimson, here's my review as I play through it as a lvl41 TR:
- The warp-in point on the map just says 'Entry Cave', you may want to change it to something else like Emberbath's Cave, or A Strange Cave. Just so it's not just generic.
- tough ogre encounters right off the bat (the orcs nearby ran in too). It gets tougher the higher in lvl you get, so you may want to scale that one back a bit, maybe make it a standard instead of hard encounter. They have so many hp's, i'm already 15min into the quest and still in the entry part of the cave
- The whole cave shakes, did you add fx to it? (if so how, I haven't figured that out yet)
- I have to go back and re-read that first dialog I think. I was a little confused if Pendor wanted me to kill his friends because they left them to die, or kill the orcs because of the planned attack.
- I liked the spider ambush, adds variety
- The cave exit says 'go to the next map' (the default). I think it's a little immersion breaking, maybe change it to Leave the cave, or something like that?
- I like the hills, and the campfire on top of one. Nice placement
- The guards circling the camp was a nice touch
- the final fight is WAY too hard. I'm not sure how many encounters are there (at least 3 I counted). 2 of which are hard I think. I died in about 3 seconds. I died twice but was able to pull embereath out by himself and kill him on the side. Try to not stack encounters, as you get higher in level, the mobs cc you quite a bit, and you die very easily.
Overall a pretty well laid out dungeon crawler. I liked the cave design, but I think you need to add more orcs, at easy/standard difficulty, and less hard ones (especially those ogres ) For an orc infested cave, it seemed kind of barren.
Outside, just tweak the difficulty of the encounters and it should be a pretty fun hack n slash dungeon crawler.
Thanks for the review, I will try and tone things down a bit. I liked the idea of the difficulty of some of the fights, but I think you are right about the Hard vs. Easy on some.
The last fight I will add a timer, or a when this fight is done, do this fight. Then if you happen to run into the middle you don't get swamped.
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Please test my quests if you could... Crimsonconcepts:
Emberbaths Planning - NW-DGU6CYPV4
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
Reviewed all the small issues, thanks again for the review. Here are a few things I adjusted.
Updated to 1.1 - Changed some of the encounters to be spread out, and moved to more of the standard with no elite, or easy. Still a few elites in there, but not as much. Adjusted the final fight, was a bit much, now it is staged.
Renamed a few items, and added a 'way out' at the end.
Let me know if you see anything else, I would love to keep improving it.
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Please test my quests if you could... Crimsonconcepts:
Emberbaths Planning - NW-DGU6CYPV4
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
Cannot open port? Please explain what port you are referring to? The objectives are pretty clear in the way quest dialog, as well as objective names. Let me know which ones you see as an issue and I will try and clear it up.
I will give yours a try as well.
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Please test my quests if you could... Crimsonconcepts:
Emberbaths Planning - NW-DGU6CYPV4
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
Updated a few text tweaks, and made sure everything still worked.
As for the port, I am guessing you are referring to the Portcullis. If you follow the objectives you would find the key, which the portcullis tells you when you try without the key.
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Please test my quests if you could... Crimsonconcepts:
Emberbaths Planning - NW-DGU6CYPV4
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
Comments
Please test my quests if you could...
Crimsonconcepts:
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
- The warp-in point on the map just says 'Entry Cave', you may want to change it to something else like Emberbath's Cave, or A Strange Cave. Just so it's not just generic.
- tough ogre encounters right off the bat (the orcs nearby ran in too). It gets tougher the higher in lvl you get, so you may want to scale that one back a bit, maybe make it a standard instead of hard encounter. They have so many hp's, i'm already 15min into the quest and still in the entry part of the cave
- The whole cave shakes, did you add fx to it? (if so how, I haven't figured that out yet)
- I have to go back and re-read that first dialog I think. I was a little confused if Pendor wanted me to kill his friends because they left them to die, or kill the orcs because of the planned attack.
- I liked the spider ambush, adds variety
- The cave exit says 'go to the next map' (the default). I think it's a little immersion breaking, maybe change it to Leave the cave, or something like that?
- I like the hills, and the campfire on top of one. Nice placement
- The guards circling the camp was a nice touch
- the final fight is WAY too hard. I'm not sure how many encounters are there (at least 3 I counted). 2 of which are hard I think. I died in about 3 seconds. I died twice but was able to pull embereath out by himself and kill him on the side. Try to not stack encounters, as you get higher in level, the mobs cc you quite a bit, and you die very easily.
Overall a pretty well laid out dungeon crawler. I liked the cave design, but I think you need to add more orcs, at easy/standard difficulty, and less hard ones (especially those ogres ) For an orc infested cave, it seemed kind of barren.
Outside, just tweak the difficulty of the encounters and it should be a pretty fun hack n slash dungeon crawler.
NW-DI8PEGHIB - "Those Steamy Neverwinter Nights"
The last fight I will add a timer, or a when this fight is done, do this fight. Then if you happen to run into the middle you don't get swamped.
Please test my quests if you could...
Crimsonconcepts:
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
Updated to 1.1 - Changed some of the encounters to be spread out, and moved to more of the standard with no elite, or easy. Still a few elites in there, but not as much. Adjusted the final fight, was a bit much, now it is staged.
Renamed a few items, and added a 'way out' at the end.
Let me know if you see anything else, I would love to keep improving it.
Please test my quests if you could...
Crimsonconcepts:
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
WIP
WIP
I will give yours a try as well.
Please test my quests if you could...
Crimsonconcepts:
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
As for the port, I am guessing you are referring to the Portcullis. If you follow the objectives you would find the key, which the portcullis tells you when you try without the key.
Please test my quests if you could...
Crimsonconcepts:
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
Please test my quests if you could...
Crimsonconcepts:
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29
Update: Played it on my lvl 33 TR - sending my review to your forum inbox.
I ran yours and sent you a message for review.
Please test my quests if you could...
Crimsonconcepts:
Fires Within - Goblin Attack (Part 1 of 5) - NW-DUXPXBR29