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Music & Sound effects not carrying over after publishing

pdubs4pdubs4 Member Posts: 5 Arc User
edited May 2013 in The Foundry
Hey guys,


Just wondering if you have any tips for this. They work fine in the Foundry, not so much live. Thanks.
Post edited by pdubs4 on

Comments

  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited May 2013
    Known issue. They keep saying they are working on fixing it, and recently said an upcoming patch would fix it, but the only patch since then did nothing about it. Tis very discouraging.
    [SIGPIC][/SIGPIC]
  • zogvarnokazogvarnoka Member, Neverwinter Beta Users Posts: 151 Bounty Hunter
    edited May 2013
    Its a known bug by Cryptic and they are working to correct it. Just use the sounds available when you right click a room from layout mode. Most of those work.
    Removing the Grey Mask
    NW-DJ56XFK6G
    My first installment in the Rise of Shadovar Campaign.
  • pdubs4pdubs4 Member Posts: 5 Arc User
    edited May 2013
    Doh. Oh well will have to wait for now. Thanks fellas for the speedy replies.
  • kamaliiciouskamaliicious Member, NW M9 Playtest Posts: 0 Arc User
    edited May 2013
    wuhsin wrote: »
    Known issue. They keep saying they are working on fixing it, and recently said an upcoming patch would fix it, but the only patch since then did nothing about it. Tis very discouraging.
    They had to emergency fix the completely broken Guardian Fighters who one shot the toughest bosses in game (should have been caught by QA, you only had to wear a set of gear), PvP afk (also obvious this was going to happen), the 80 purples an hour exploit that allowed people to rack up hundreds of millions of AD, multiple auction house exploits allowing people to also rack up hundreds of millions of AD, several other things Cryptic was warned would be exploitable in Alpha testing but we were told were impossible yet still happened (various forms of exploit maps). etc...

    Cryptic's people have probably been working 80 hour weeks since launch.
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