First time doing it as a fresh 60 DC since its a classic DND so why not. I enjoyed the dungeon except I am not sure if it is soloable at 60. I couldn't kill the gnoll chieftain with his 2 guards and 1 shaman. The shaman summon 3 adds, which together make it very hard to solo. Author, pls kindly add in your overview if your content if it intended for group or solo, it would make picking for foundry quest easier.
The bandit king in the forest can deal up to 30k (38k) damage with a single blow. I think maybe a GF will be able to withstand the blow.
In cavern of chaos, there is a room with 3 groups of 4 kobolds, they need to be spaced out more, coz pulling 1 more pull all the mobs in the room.
Gnoll chieftain with 2 guards and shaman which spawn 3 adds, together unable to kill them at all.
The original module KotB was made for a party and an introduction to the D&D boxed set campaign. (I still have mine with the purplish cover :P ) As such, if the author was keeping to the module, then the UGC would be for a group as well.
Removing the Grey Mask NW-DJ56XFK6G My first installment in the Rise of Shadovar Campaign.
Comments
Or at least, that worked for my rogue.
Part 1: Death comes to Neverwinter - NW-DL8EPHRAT
Short code: NW-DJGYNI7NH
In this old school-style adventure, the hero(es) explore an old ruined castle while searching for a fabled magic item at the behest of a wizard.
NW-DJ56XFK6G
My first installment in the Rise of Shadovar Campaign.