I found a prefab I like, but I need to get rid of the lighting so it is pitch black. If I can't do this then I might need to pick a new prefab, which would be another huge setback. There is no option for no lighting, only windows with a god-awful bloom effect that actually emanates from the floor rather than the windows. I would be happy with a non-conspicuous decor that has a clipping effect with dynamic light, if such a thing exists.
Here's my sad attempt to cover the light.
Also, I find more and more that I'm not entirely interested in quest making, but very interested in the mechanics of the foundry. I figured out how to make a lights out game (just a proof of concept) and I wish there was a way to share a minimap for mechanics like this without having to meet criteria for publishing.
Comments
I have the same problem with the Seacaves map. I really like the map, but I can't do much about the torches. I'm still working on a way to change them...
The Cursed Emerald:
Thanks! It was the e with an accent in decor. Stupid autocomplete.
That's what I'm starting to realize. I was just hoping that since it was dynamic that I could cast shadows with objects.
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My first installment in the Rise of Shadovar Campaign.