It seems like these enemies are either spawning too many at a time during the Dread Vault Epic T2 Dungeon, or they are using their abilities far too frequently. It is near impossible to solidly fight these two enemies, as their abilities are being used almost constantly. The Thoon Hulks are continuously pulling players to them, while the Infiltrators spam their cone attacks that deal 10k+ damage, and have a small CC effect. This is coupled by the fact that the Thoon Hulks come in groups of two in addition to about 5-10 Infiltrators.... This is especially bad as there is a boss version of both of these in the aforementioned dungeon... Furthermore, there is only one spawn point in the entire dungeon, which is the first campfire at the entrance.
If this is as it is intended, I do not foresee any reward from a T2 dungeon being worth all of the potions and injury kits used, as well as all the time spent running back to meet up with your party or to return to the boss after a wipe. As if this wasn't bad enough, should you manage to kill a boss without picking up the drops, they disappear.
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