~300 ping is pretty much playable, I am from India here and I get around 300 ping. The only time it becomes frustrating is when it nears the ~400ms mark.
TR: I started as executioner, have problems with staying perma stealth because of the unforgiving ping. Also I haven't got well to moving ahead while using duellist's flurry because I keep getting rubberbanded. A TR can stand in red circles by timing ITC and duellists flurry immunity but sometimes my ITC fails to activate on time. Overall not a bad class to play with ~300 ping.
DC: This will probably make you good at predicting incoming damage. Sometimes I would see people about to die and when I activate Divine Armor, he is already dead. I stacked a ton of defense just to be safe here (moving some of them to HP now.)
HR: The class I find hardest to play with my latency. I always have to use two shifts just to dodge even the smallest aoes and even then, I will occasionally get pulled back. Aiming rain of arrows is quite difficult. In pvp, I can never dodge attacks.
So which class would you prefer to play on your latency?
I followed the initial instructions on the link below, and after the first couple of steps, I did a speed test and it said my ping was lowered from like 93 to ZERO.
I'm anxious to try it in game once the servers are back up and see if people will stop dodging my takedowns after I use it.
Just d/l the program, run speed test, enter your d/l speed and then click optimize, reboot and done
I play from sydney beautiful connection for me I don't lag at all. If i max out the graphics I lag though. I use recommended or even a little lower. But yeah I don't lag so it must be from your end mate. I got ethernet cable 1 metre only got computer right next to the socket. beautiful connection.
I play from sydney beautiful connection for me I don't lag at all. If i max out the graphics I lag though. I use recommended or even a little lower. But yeah I don't lag so it must be from your end mate. I got ethernet cable 1 metre only got computer right next to the socket. beautiful connection.
Of course it is from our end, we have to connect from half way across the world. Maybe your ISP's routing is better.
So which class would you prefer to play on your latency?
I play mostly only the DC now. Like I said I stacked up her defense up a lot. Got 2.6k currently which I am gradually moving into HP instead now (Got only 25k currently). I just focus on negating damage as much as possible instead of healing.
The HR, I started as nature build since its got a ton of damage mitigation buffs, now that I am more comfortable with it I am thinking of moving into archery spec.
You can pretty much play any class with ~300ms ping, since the end dungeon bosses are pretty predictable in their attacks and with enough runs you will soon enough know when the next killer red aoes going to come. Where you may have problems is at Valindra's tower during the caskets phase. The max caskets I can get is three, with the third being always a near miss.
I followed the initial instructions on the link below, and after the first couple of steps, I did a speed test and it said my ping was lowered from like 93 to ZERO.
I'm anxious to try it in game once the servers are back up and see if people will stop dodging my takedowns after I use it.
Just d/l the program, run speed test, enter your d/l speed and then click optimize, reboot and done
As usual, the lag in any North American-hosted MMO is pretty bad.
I am playing from Singapore, and I consistently get 300+ms, and while the game is largely playable, it is extremely annoying for me to be hit by a huge boss attack although my character has already visibly stepped out of the red area a split second before the attack hit. It also makes it pretty difficult for a guardian to time his blocks.
Therefore I would really like to find a way to mitigate this issue, but I have no idea where to begin. Anyone with suggestions?
anyone except the north americans are lgging i got an connection of 100mb/s i got like 100-200 ms most of americans got like 10-50 ms you need a very good connection that exceds 100mb/s to play lag free.......software might not help you much i tried and i dont see any difference
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inthefade462Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited April 2014
on 1 gigabit internet. it doesn't matter how much bandwidth you have to the internet, it matters how far you are away from the server.
It takes, at minimum, 140ms for light to travel from here to cali and back again. Electrons theoretically could travel at that speed but over the medium variations (copper/fiber optics/copper) and hops/switches it has to make, you can easily double that time. this ignoring waiting for cpu cycles for the server to process the data.
Undersea cables are almost always maxed bandwidth-wise. (especially due to the timezone differences, aka when people in america are asleep people in aussie are awake and online and vice-versa). No amount of "packet optimization" is going to give you a noticeable improvement ping-wise, this is due to the physical limitations of the infrastructure itself (aussies worthless ISP's and the jam-packed undersea fiber pipe).
Comments
So which class would you prefer to play on your latency?
I'm anxious to try it in game once the servers are back up and see if people will stop dodging my takedowns after I use it.
Just d/l the program, run speed test, enter your d/l speed and then click optimize, reboot and done
http://techsupport.perfectworld.com/showthread.php?t=26811
Of course it is from our end, we have to connect from half way across the world. Maybe your ISP's routing is better.
I play mostly only the DC now. Like I said I stacked up her defense up a lot. Got 2.6k currently which I am gradually moving into HP instead now (Got only 25k currently). I just focus on negating damage as much as possible instead of healing.
The HR, I started as nature build since its got a ton of damage mitigation buffs, now that I am more comfortable with it I am thinking of moving into archery spec.
You can pretty much play any class with ~300ms ping, since the end dungeon bosses are pretty predictable in their attacks and with enough runs you will soon enough know when the next killer red aoes going to come. Where you may have problems is at Valindra's tower during the caskets phase. The max caskets I can get is three, with the third being always a near miss.
Just to emphasize trying this at least if you're having problems, it seems to help me in game in PVP A LOT.
Before it seemed like people were dodging way after I used takedown, now if they don't dodge in time, it actually works.
You can optimize your connection but every packet having to travel 12,500 miles and back is responsible for 80-90% of your ping.
Using optimizing programs can cut down the 10-20% you lose from inefficiency. I'm down to 270-300 from 300-350.
And the improvements are basically undetectable.
It takes, at minimum, 140ms for light to travel from here to cali and back again. Electrons theoretically could travel at that speed but over the medium variations (copper/fiber optics/copper) and hops/switches it has to make, you can easily double that time. this ignoring waiting for cpu cycles for the server to process the data.
Undersea cables are almost always maxed bandwidth-wise. (especially due to the timezone differences, aka when people in america are asleep people in aussie are awake and online and vice-versa). No amount of "packet optimization" is going to give you a noticeable improvement ping-wise, this is due to the physical limitations of the infrastructure itself (aussies worthless ISP's and the jam-packed undersea fiber pipe).