Finally got the questline to a point where I'm happy to post it publicly.
Sinister Manor - An Invitation by @Lemon_King Campaign Short Code: NWS-DSGI5H96Q Quest Short Code: NW-DLZZGA446 Version: 0.5 Mission Type: Challenging Combat and Light Story Average Duration: ~25min (~40min doing all the Content) Amount of Combat: High (Challenging Solo, Moderate Duo) ~ like UBRS from WoW Starts at: Neverwinter (Nobleman Burkhard)
Mission Summary: You've been given an Invitation to a wonderous event held on Sword Mountains in a secluded Manor.
Its quite a dangerous place really, with roaming bands of orcs and ogres with a love for kobold flesh.
You now have your chance to create a powerful impression on the Host of the Manor by fighting for your life!
Author tips/hints: You can rush through this mission or take your time to discover the terrible secret.
Screenshots:
Update Notes: v 0.5 - 5/14/2013
* Fixed Pathing issue on a patrol
* Added additional lighting to many zones
* Altered a zone exit door to be a door and not a detail
v 0.4 - 5/13/2013
* Updated exit & entrance in Story zones
* Added some additional encounters
* Added additional lighting to Hidden Boss
v 0.3 - 5/13/2013
* Renamed Typhe to Garland
* Fixed Lots of Quest Text Typos relating to Story
* Fixed Hidden Boss Scripting, now properly locks out players on failure
* Fixed Openable Door on second part
* Updated Manor Props
* Fixed Minor Bugs
Costumes on the bosses were great, story was cool but a few things really bothered me. I felt like it was way too long. Like 17 groups of Ashmadii is kind of ridiculous and not really needed to get your point across that they are getting attacked by demons. I also don't understand why he tells you to go get a demon brain after you just killed a legion of them. Personally I would just fit that into the text prior to it "kill demons, get a brain" not in those words exactly but you get the idea. Difficulty wasn't bad, I actually like that you have to pull according to what your class can handle but the amount currently is just sigh inspiring. Other than that I thought your environments were good and you had some really good detail. The party manor actually felt like a party with people talking in their own little groups littered about the house, very life like.
Overall I think you did a good job on everything except the amount of mobs. Max tip as well :P
Comments
Overall I think you did a good job on everything except the amount of mobs. Max tip as well :P
By @Stebss
Short Code: NW-DM900IFHK