This comes from a guardian fighter who finds it pretty unfair that DD's like the trickster rogue can make one build and shine in both pvp and pve where i am forced to either choose between PVE (tank) or PVP (dps). Wouldnt hurt the game if we were able to have or even purchase a 2nd role.
I agree, but I'd like to go even further and suggest we have seperate skills for PvE and PvP. I'm a PvE player, and in every MMO I've ever played (that has both PvE and PvP), the game is eventually ruined for PvE players as they 'balance' the skills for PvP.
To be honest, I wish they hadn't added PvP to Neverwinter at all, because it feels very tacked on. It's almost as if they said "Oh, it's a MMO we must have PvP!" without any real thought or design being put into it. They just added it because they thought they had to.
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To be honest, I wish they hadn't added PvP to Neverwinter at all, because it feels very tacked on. It's almost as if they said "Oh, it's a MMO we must have PvP!" without any real thought or design being put into it. They just added it because they thought they had to.