I'm still confused as to which class I am going to main in, Both are have a good playstyle for me. So when it comes down to end game, I want the class that's needed more in dungeons between these 2 choices.
So, Which is needed in end game dungeons? Wizards or Rogues? I know these 2 are probably the most populated class in this game because people keep calling them imbalance, but still one of them is bound to be needed in parties than the other.
I would have to say that wizards will be mostly needed for end game content, mainly because of all the cc/AoE they bring to the table in a dungeon. I understand that rogues are supposedly top DPS at the moment, but i feel that the cc during boss fights is where it mostly matters so the cleric doesn't get swamped by adds, seeing as the cleric seems to be the only class in the game that can pull aggro consistently. There's my two sense. (final conclusion: wizard in my opinion)
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stanleypain007Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 20Arc User
edited May 2013
All you need in a group is 3 rogues and 2 CWs. So that should answer your question. We need rogue wizards.
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