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Tucker's Kobolds

eb2013eb2013 Member Posts: 0 Arc User
edited May 2013 in Foundry Quest Database
Tucker's Kobolds

NW-DGW8GFH6
@EB2013


I've completely revamped the map and encounters from version 1.0. I implemented a lot of encounters and events that bring the dungeon experience past the traditional "kill a bunch of stuff and loot a chest" archetype that was an issue in my first design.

This time instead of saying "what can the foundry do" I said "what do I want the foundry to do?" and made it work.

Let me know what you think.

Try my quest Tucker's Kobolds, now with an all new map and encounters!
Version 2.0.2 (5/11/2013)
NW-DGW8GFH6
@EB2013

Part II Coming Soon!
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