Hello Perfect World Technical Team,
I'm writing this report to let you know that I had issues with PvP game play or during dungeon Runs where players starts to multi-cast skills.
My FPS drops and the screen froze between 1 to 2 seconds.
I doubt that its my PC that is at fault here.
Please look into this matter immediately.
Thank you & Good day.
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System Information
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Time of this report: 5/9/2013, 23:07:40
Machine name: Demacia
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 12/21/10 22:14:25 Ver: 08.00.15
Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.7GHz
Memory: 16384MB RAM
Available OS Memory: 16376MB RAM
Page File: 5024MB used, 27724MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
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Display Devices
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Card name: NVIDIA GeForce GTX 680
Manufacturer: NVIDIA
Chip type: GeForce GTX 680
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1180&SUBSYS_118010B0&REV_A1
Display Memory: 4042 MB
Dedicated Memory: 1994 MB
Shared Memory: 2047 MB
Current Mode: 1360 x 768 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: 32L21-H-CN
Monitor Id: KTC3200
Comments
Upon looking into the Netgraph in game, I saw that I was literally receiving 150,000 Unpacked packets. Thats too much for the client to handle. This occurs when multiple players casting their skills. Also occurs when some cleric will do massive heal spell.
This really needs to be optimized asap.
Again, I have full trust with my RIG and what it can do so I do not believe its because of my systems specs.
Fix this!
Ive recorded this particular game play with Lower Video Specs for the game (not the machine). I also lowered my game's resolution to 1024x768.
To prove my point that the client was not optimized.
- When receiving too much data, the client enters a freeze state.
- Data (unpacked) reached at peaked 180k at some point. WTF
Occurrence of this issue is when:
a. players are in front of you
b. players are doing massive aoe skills
b1. Control Wizards Skills
b2. Clerics Mass Heals
In Between 1 on 1, it rarely happens.
In town (protectors enclave) it does not happen at all.
Link to where I reported this issue.
http://nw-forum.perfectworld.com/showthread.php?214651-FPS-Dropped-during-PvP
It was posted May 9th, 2013.
If you're too lazy to click on the link. My PC Spec is:
intel i7, 16gb ram, gtx680 so there's no reason I should get this lag spikes during game play.
I know it is not because my pc runs at least ! This must be a priority lol
And is it not so in pvp but also in the instance and skirmishes for me '-'
go to nvidia control panel: http://imageshack.us/photo/my-images/96/semttulozyv.png/
3 means threat optimization:enable
and now right click on launcher, properties and add -d3d11Enable 0
http://imageshack.us/photo/my-images/7/20455559.jpg/
i hope this help you