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Invalid component placement, any workaround?

xccess78xccess78 Member Posts: 12 Arc User
edited May 2013 in The Foundry
In black interior space have for example a platform with a teleporter connected to a room. On said platform you want an encounter. Placing monster generates an "invalid component placement" message. It works though, you can teleport to the platform, the monster will stand and move on it. But since it's tagged invalid, you cant publish.

Any workaround for this?

Brgrds
Silverfisk

Comments

  • leinahtanwcleinahtanwc Member, Neverwinter Beta Users Posts: 123 Bounty Hunter
    edited May 2013
    Nope. I also did this with my module actually. You will have to use an outdoor area at nighttime, possibly tinker around and such.
  • xccess78xccess78 Member Posts: 12 Arc User
    edited May 2013
    It's a shame really. And there is no way to build your own interior rooms?
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