Is there a trick at placing doors? Moving them back and forth or right and left forever to get them place right is tedious.
Its like with ANY object you bung it down and for some reason it moves up slightly on the map :< You just have to keep with it like you said its a tad tedious :I
Which doors can? I'm using a map there's already doors at only you can't use them (they're all leading to houses) Right now I've solved it by putting a banner over it and I'm using that for exit. I've tried placing one of the similar looking doors over the other one but since it's under a roof and up some stairs I can't do it without 3D editor
Which doors can? I'm using a map there's already doors at only you can't use them (they're all leading to houses) Right now I've solved it by putting a banner over it and I'm using that for exit. I've tried placing one of the similar looking doors over the other one but since it's under a roof and up some stairs I can't do it without 3D editor
I'm not sure what the difference is. I know that the doors I'm using on my outdoor map, I can move those. But the door I used on my indoor Tavern map, couldn't move those - And they were the same door, actually.
So it makes me wonder wheether or not it's more to do with the map type than the door type. No idea, really.
I'm not sure what the difference is. I know that the doors I'm using on my outdoor map, I can move those. But the door I used on my indoor Tavern map, couldn't move those - And they were the same door, actually.
So it makes me wonder wheether or not it's more to do with the map type than the door type. No idea, really.
Actually I came across this last night in my tavern. While randomly I was able to select the door I wasn't able to get a lock on it to use the 3d editor.
Comments
Its like with ANY object you bung it down and for some reason it moves up slightly on the map :< You just have to keep with it like you said its a tad tedious :I
Nepht and Dr Deflecto on primus
WIP
So, true! To back there isn't a snap tool for somethings - like doors.
I'm not sure what the difference is. I know that the doors I'm using on my outdoor map, I can move those. But the door I used on my indoor Tavern map, couldn't move those - And they were the same door, actually.
So it makes me wonder wheether or not it's more to do with the map type than the door type. No idea, really.
Actually I came across this last night in my tavern. While randomly I was able to select the door I wasn't able to get a lock on it to use the 3d editor.