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[UGC] Trial of the Champion

fresnoneverfresnonever Member, Neverwinter Beta Users Posts: 0 Arc User
edited May 2013 in The Foundry
NOTE: Please, if you find any grammatical errors, let me know. English is not my native language.

Hello everyone,

is a pleasure to show you my second foundry quest: Trial of the Champion.

This quest is unrelated with my first quest (Horsemen of the Apocalypse).

The quest is 90% built from scratch. I only added the pre-made building where you can find the king, the guards, etc.

At first it will be a single quest, but thinking to convert it into a campaign (due end of the quest).

Quest: Trial of the Champion
Author: Fresno@fresnonever
ID: NW-DKIG47BHP


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Description:

"For your great deeds and adventures throughout the kingdom, the king Gonnar has invited you personally to the Trial of the Champion.

To be the champion, you must survive the various trials and enemies you will encounter.

If you decide to participate in this event , you must present this letter to the Royal Guard in the Champion's Hall.

Sincerely,
Ronec, Emissary of the king"


INFO:

Length: Medium (15-18')
Fight: High
Storytelling: Med-High
Difficulty: Easy-Medium


SCREENS:



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Please, if you play it, post any error or suggestion.


Thank you,

Fresno@fresnonever
Post edited by fresnonever on

Comments

  • fresnoneverfresnonever Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    *Reserved*
  • fresnoneverfresnonever Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    No review of the quest? :p
  • pietro0815pietro0815 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    I just played your quest :)

    Here my notes:

    Normally i don't read quest texts so no much feedback here from me. Except i noticed at the first npc it says "Roal Guard" :)
    I liked the general idea of the quest, but its not enought combat for me. There are also too many loading screens and long empty hallways. Also i think you should add either more encounters to the gem rooms or add one or two more "waves" at the end. You should always try to get > 15 mins.

    First Gem: The room looks quite empty (except 1000 traps). maybe add some other stuff to the room to make it not as steril.
    Second Gem: I liked the idea of a maze but as before many empty hallways, if you have some detail assets left add some more little stuff.
    Endfight: I liked it.

    Thats all,
    Phil

    ps. if you want you can checkout my quest aswell :) : The missing Child
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