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Video Tutorial - Encounter Waves

gemstrikegemstrike Member Posts: 127 Arc User
edited May 2013 in The Foundry
It can make for an epic fight to have the players endure several waves of encounters to clear a room or objective. This video shows you how to set this up, using story elements and conversations.

http://www.youtube.com/watch?v=PbLHa5Ajqw0

Foundry Author! Check out @gemstrike to see my quests :)
Want to make your own? Then watch my videos.
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Comments

  • chairgraveyard1chairgraveyard1 Member, Neverwinter Beta Users Posts: 44
    edited May 2013
    Nice video, thanks!
  • gemstrikegemstrike Member Posts: 127 Arc User
    edited May 2013
    A small bump (because by Kelemvor do things scroll fast here) and a small note. I know It says conversations in the description, but this is a bit misleading. I'm just using conversations to start the waves. The spawning of additional waves themselves is handled by Appear When Component Complete commands. At least for the non-story method. You could use any trigger really to start the waves.

    Foundry Author! Check out @gemstrike to see my quests :)
    Want to make your own? Then watch my videos.
    New Videos
    Old Videos
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited May 2013
    great video. I sent you a pm on the forums.
    [SIGPIC][/SIGPIC]
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