They always planned to merge after the rush.
Its all based off super servers. Each main server has 100s of shard servers. (pretty epic job if you ask me; im surprised it runs so smooth; minus the apparent issues they have run into)
This is why guilds cant share names etc on servers; foundries are Xserver, etc to avoid issues when they merge.
However im assuming since the awesome success of this game has dwarfed their expectation this might be on hold now.
Last Dev post in the tracker now said there is no longer an estimated time; it was "soon after release". They have stepped back from it for now so nothing immediate on the board for now.
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v1ctor2kMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
It's not really merging. All 3 Shards are already "one" giant server, it's just that they split it into the 3 for launch. After launch dies down a bit they'll put them back together. If you've ever play Star Trek Online and/or Champions Online, that's how Neverwinter Shard will end up like.
That way to can play with anyone. If a friend ended up and a different Shard, soon you'll be able to meet and and jump into some dungeons together.
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matzeraMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
It's not really merging. All 3 Shards are already "one" giant server, it's just that they split it into the 3 for launch. After launch dies down a bit they'll put them back together. If you've ever play Star Trek Online and/or Champions Online, that's how Neverwinter Shard will end up like.
That way to can play with anyone. If a friend ended up and a different Shard, soon you'll be able to meet and and jump into some dungeons together.
Just quoting this for accuracy. Saw both the AMA's and the video interviews which confirm that Neverwinter will use the "superserver" technology. They want to eventually merge them into a superserver some time after launch once they have an idea of the loads on the infrastructure.
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losse1Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
June 30th.... If we are lucky is my guess.
"The sum of the whole is this: walk and be happy; walk and be healthy. The best way to lengthen out our days is to walk steadily and with a purpose." -Charles Dickens
Common sense would dictate that they would merge the servers when the population of at least 1 server becomes low enough to warrant it, and not before such a time.
Comments
Nepht and Dr Deflecto on primus
No one knows exactly how or when.
-Rachel-
Its all based off super servers. Each main server has 100s of shard servers. (pretty epic job if you ask me; im surprised it runs so smooth; minus the apparent issues they have run into)
This is why guilds cant share names etc on servers; foundries are Xserver, etc to avoid issues when they merge.
However im assuming since the awesome success of this game has dwarfed their expectation this might be on hold now.
Last Dev post in the tracker now said there is no longer an estimated time; it was "soon after release". They have stepped back from it for now so nothing immediate on the board for now.
That way to can play with anyone. If a friend ended up and a different Shard, soon you'll be able to meet and and jump into some dungeons together.
Just quoting this for accuracy. Saw both the AMA's and the video interviews which confirm that Neverwinter will use the "superserver" technology. They want to eventually merge them into a superserver some time after launch once they have an idea of the loads on the infrastructure.
ASUS M5A99X Evo
EVGA GTX 680
Gskill Ripjaw 8GB(2x4gb) DDR3 1600 @ 2133
Corsair Hydro 110 Liquid Cooling
Cyborg RAT 7
Steelseries Merc Stealth (WTB Steelseries Apex! Sell it to me SS!)
Steelseries Siberia V2 Headset (Orange)
Razer Goliathas Omega Control Mousepad
Never , we don't want the people from the other servers to bother us .