Hello,
regarding the loot rule discussions in pugs, what about adding the following options for filtering to queue?
Loot Rules:
* Default (as is now)
* Individual (no loot rolls, Drops are per player but reduced to 20% of regular rate)
* Need before Greed (cannot roll need if your class cannot use that item)
* Any (Queues in all three of above and takes the fastest opening one)
Let the majority decide which loot ruleset is the best by queuing for the best one.
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