its really annoying...because i had to wait so long for a queue it happend twice that i "passed" a dungeon that i could not experience...its really annoying and unnecessary - why not simply "scale" down people regards power - upscaling is done as well in pvp...?
Post edited by nemesis788450 on
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direcrowBanned Users, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
You can still enter them if you're outleveled. You just have to enter the dungeon manually with self formed party. Queuing is for level appropriate players who want an even party. If you could queue you'd have level 50+ characters in parties or people doing the dungeons for the first time, one shotting everything.
Mindflayer Shard - @direcrow
The Dire Crow - Tiefling TR
Alice L'ddell - Human GF
Ludovique - Tiefling DC
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nemesis788450Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
as said scaling to dungeon level - problem solved
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direcrowBanned Users, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
I also find that the Queue lockout is far too lenient on the low end than the high end.. If players queued for lair of the Mad Dragon at the minimum queue level I doubt they could finish the dungeon. Levels make a huge difference in this game compared to others
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forsakenlich1Banned Users, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
neverwinter: PEINEXDEM(warlock)31*----PEINEX(trickster rouge)70
ethersaga: PEINEXDEM(yaoh conjurer)75* http://www.youtube.com/c/ridingwithwolftvv I used to be an adventure like you until I took a dagger to the chest
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crazykldMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
Why scale down at all when you can just go to the location of the instance and people will be there shouting out "LF XXXX group"
Don't quite see it destroying the game. In fact, scaling would make it much easier to bring new friends into Neverwinter and play alongside them without rolling a new character each time.
We know it can be done at some level because it is there for PvP matches.
its really annoying...because i had to wait so long for a queue it happend twice that i "passed" a dungeon that i could not experience...its really annoying and unnecessary - why not simply "scale" down people regards power - upscaling is done as well in pvp...?
They definitely have room for adjustment here that's for sure. They would be better off leaving all dungeons to scale to the size of the 7-10 level block that the players fall within instead of doing the other way around.
Comments
The Dire Crow - Tiefling TR
Alice L'ddell - Human GF
Ludovique - Tiefling DC
True. That would solve the issue.
The Dire Crow - Tiefling TR
Alice L'ddell - Human GF
Ludovique - Tiefling DC
and destroy the game
ethersaga: PEINEXDEM(yaoh conjurer)75*
http://www.youtube.com/c/ridingwithwolftvv
I used to be an adventure like you until I took a dagger to the chest
Don't quite see it destroying the game. In fact, scaling would make it much easier to bring new friends into Neverwinter and play alongside them without rolling a new character each time.
We know it can be done at some level because it is there for PvP matches.
They definitely have room for adjustment here that's for sure. They would be better off leaving all dungeons to scale to the size of the 7-10 level block that the players fall within instead of doing the other way around.