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Rogues still too OP for pvp

izariel44izariel44 Member Posts: 14 Arc User
edited May 2013 in PvE Discussion
I made another post like this and got a good response from the community. I decided to sit back for a bit, relax, and do some more research and experience it for myself. This is what I found.

Rogues are still far too OP for pvp at the moment.

NOTE: This is still technically a BETA, and is EXACTLY the time to discuss class balance. That is a primary reason for a beta in the first place. Stop saying its not legitimate to call for balance in a BETA, because it is.

Observation 1: To all the people who say that pvp is not 1v1, you are full of HAMSTER. With only 5 players a team and 3 nodes, I end up fighting 1v1 ALL THE TIME. You know pugs, half of they wont cap the pillars, the other half run around mid waiting to die. If you want to win you have to take pillars on your own a lot. Which I do. I have 1v1 ALL THE TIME in this situation. 1v1 against a rogue I am bait to be killed and hung out to dry.

Observation 2: Rogue movement is far too strong. Their blink move can go over any distance, and boundary to get to you. I have had rogues blink behind me while standing on a pillar 30 feet above them shooting down. Their stealth lets them avoid any incoming damage or CC while they close the distance to you, their roll gets them out of cc. It is impossible to kite a rogue unless you are a full CC wizard, in which case you wont have the damage to actually kill it. Rogue movement is far too good.

Observation 3: Rogue damage is too high. I dont know why but it seems rogue daze is even faster now, and it can be used right out of stealth. With the camera angle as it is, you are lucky to see a rogue before it hits you. The attack takes about 1 second before you are stunned and locked. Slow is applied every time thus making it impossible to run away. While dazed rogue takes down your health by 3/4 then finishes you off 1 second later.

Stop making excuses. I have played all the classes now and on every one see that the rogue is FAR better. I have played a rogue now too and see just how much easier it is in all respects than other classes. I steamroll over everything often 1 shotting things.

If you want rogues to be top dps (which most do) then nerf their control/utility and survivability. If you want rogues to be control, then nerf their damage. They should not have it all, which right now they do. In spades.
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