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Ok, Neverwinter, either you're a trinity, or you're not, make up your mind.

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  • palad1n72palad1n72 Member Posts: 0 Arc User
    edited May 2013
    I am currently lvl 35/36 Devoted Cleric, loving the skills we get to utilize and enjoy healing my teams. That said, I have had a few instances where the team was getting rocked too hard, not paying attention while they run around and wild card their dps. While we can heal decently, trying to pin point a team mate somewhere while your also dealing with players companions can be a bit of a struggle at times.

    I just recently completed defeating the Dragon in the lvl 32 ish dungeon and wow, that fight was a beast! Not only did the team have to focus and watch where the hits were coming from, we also had to find ways to gather up and focus down the adds that came in at various times (some what linked to the dragon's health). Even with full pts into lowering my agro, I still had plenty of it through out the fight and at times team mates forgot about me until someone realized they weren't getting their backup heals.

    Now this could change drastically if you have a pre-made team of friends / guild mates that work together and use TS or whatever, but try to do this with a pug group and it can get rather interesting at times! lol

    I have been with groups in which another cleric was soloing focusing on DPS with almost no healing involved, which angered some team members as I have heard this complaint too where they expect clerics to heal, but players will play as they want, and there are some fun DPS options available for the cleric class.

    In terms of the group finder feature, yeah, it can be rough without a devoted cleric, perhaps that is there way of trying to force players to get groups together first then go do the content. I think we will see some changes over time, but having the need of devoted clerics I think is great =)
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