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A lack of teleports/gateways("doors") at the end of zones

daxtax86daxtax86 Member Posts: 141 Bounty Hunter
edited May 2013 in General Discussion (PC)
A small thing that has started to bug me, now closing in on being level 50 is the fact that most of the higher level zones are linear and they are very long... That's all good but once you've completed a zone and you're way deep at the end of it, having to run back for a good ~10 minutes to reach the port out/entry point is somewhat frustrating.
I realze this is OBT (soft launch) but I'd suggest adding an option to port from the "final" campfire of a zone to the starting one or something along those lines, or just add exit gateway-teleports at the end of the zones.

Mind you, this is mainly a problem at the post lvl 30 zones, in the lower level ones there seems to be multiple gateways.
GM aka "Mafia Boss" of <Midget Mafia> Danish guild @ Beholder.

Main: "Daxt", Trickster Rogue @ Beholder.
Alt: "Daxt-Two", Great Weapon Fighter @ Beholder


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Post edited by daxtax86 on

Comments

  • zylaxxzylaxx Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 591 Bounty Hunter
    edited May 2013
    recall scrolls for 4k a pop.

    Yea it sucks but as I have stated on numerous occasion, Pay 4 Convience.
    [SIGPIC][/SIGPIC]
    Character is what a man is in the dark
  • thevlakathevlaka Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    after 50 level, now you notice they're linear? O_o
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