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Will be Warlock class in Neverwinter online ?

dunbaraydunbaray Member, Neverwinter Beta Users Posts: 2 Arc User
edited July 2013 in PvE Discussion
Hi Cryptic and Neverwinter players,

I want to ask you if will be Warlock class avaible in Neverwinter. I really need to know it, because my main is Rogue, and I need to know if create Wizzard offclass, or wait to Warlock.

And thank you for the nice game, only MMO what can beat NW is Elder scrolls online. This two games are just AWESOME, only thing i hate in NW is only 3 spells in spell bar.. 4-5 will be fine, but 3 is too low
Post edited by dunbaray on
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  • shababazshababaz Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited May 2013
    i believe i heard somewhere on the forums at a point, that the next class to be released would be either warlock or ranger (bow class).. i cannot confirm anything sadly :(

    as for the last part, Wizards does have 4spells, as their Tab ability allows to have an extra encounter ability, and it adds an extra effect to that 4th ability
  • cihuacoatlcihuacoatl Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited May 2013
    Yes i have seen several posts that stated that in our game files there is already clues that both Ranger and Warlock are in alpha testing.

    If you watch the MOBs AI in game the shadows they use appear to be using Barbarian mechanics (rage)
  • reilnkurreilnkur Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 15 Arc User
    edited May 2013
    Yes, there are 2 other caster classes I think that were mentioned that would release later. As well some other melee type.
  • difinitusdifinitus Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Neverwinter is based off of the 4th Edition of Dungeons & Dragons which has a large pool of classes to choose from. We currently see 5, with a few reports of a Warlock and a Ranger being confirmed as some of the first classes to be released shortly after open beta. You can look at a list of all the possible classes that we might see in Neverwinter.

    http://www.ign.com/wikis/neverwinter/Neverwinter_Classes
  • sallee132sallee132 Member, Neverwinter Beta Users Posts: 2
    edited May 2013
    i hope i love dark spellcasters classes
  • elkysiumelkysium Member Posts: 161 Arc User
    edited May 2013
    By the icon that is greyed i would have to venture a ranger. Look at the weapons on the icon closely.
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  • zurkhonzurkhon Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 390 Bounty Hunter
    edited May 2013
    elkysium wrote: »
    By the icon that is greyed i would have to venture a ranger. Look at the weapons on the icon closely.

    That is a generic icon. It was used for every upcoming class before they were introduced.
    Same as the hooded race icon. Just generic.
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  • edge1986edge1986 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 647 Bounty Hunter
    edited May 2013
    elkysium wrote: »
    By the icon that is greyed i would have to venture a ranger. Look at the weapons on the icon closely.

    That's a generic icon, it means nothing. And last I heard Scourge Warlock is next, then Ranger. In the beta weekends before GWF was released, GWF items and scourge warlock items were dropping. No Ranger items ever dropped. So might be a clue.
  • kyssumikyssumi Member, Neverwinter Beta Users Posts: 73
    edited May 2013
    Really hoping the Warlock really is next over the Ranger (though I'm interested in ranger to) as thats the class I want to play most and it makes most sense. We already have 2 melee types (TR and GWF), 2 'support' types (Guardian and Cleric), and 1 Caster. WTB 1 More caster next (if not both it and ranger hehe). Also in the opening cinematic the tiefling on the wall looks to be a Hellfire Warlock as well? Either way its all speculation at this point but my hopes are high for Warlock lol.
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  • sireuainsireuain Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2013
    kyssumi wrote: »
    Really hoping the Warlock really is next over the Ranger (though I'm interested in ranger to) as thats the class I want to play most and it makes most sense. We already have 2 melee types (TR and GWF), 2 'support' types (Guardian and Cleric), and 1 Caster. WTB 1 More caster next (if not both it and ranger hehe). Also in the opening cinematic the tiefling on the wall looks to be a Hellfire Warlock as well? Either way its all speculation at this point but my hopes are high for Warlock lol.

    He's a mage -- you meet him in the tutorial.
  • corprancorpran Member Posts: 4 Arc User
    edited May 2013
    out of the two, it would be a ranger as the nature kits are already seeded. Still hoping its a Druid though
  • darknight0354darknight0354 Member Posts: 76
    edited May 2013
    sireuain wrote: »
    He's a mage -- you meet him in the tutorial.

    You understand "mage" is not class? This is DND they have very very specific classes. You're not just a rogue, or a warrior. There's many variations of each.
  • wtfsrslylolwtfsrslylol Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 4
    edited May 2013
    kyssumi wrote: »
    Really hoping the Warlock really is next over the Ranger (though I'm interested in ranger to) as thats the class I want to play most and it makes most sense. We already have 2 melee types (TR and GWF), 2 'support' types (Guardian and Cleric), and 1 Caster. WTB 1 More caster next (if not both it and ranger hehe). Also in the opening cinematic the tiefling on the wall looks to be a Hellfire Warlock as well? Either way its all speculation at this point but my hopes are high for Warlock lol.

    First a small gripe about your post, control wizard while being a mage would more classify into support as a class, mage is an extremely generic term that covers a multitude of possibilities. 2 Melee DPS classes, 2 supports and 1 tank. theres no ranged DPS yet (Although control wizard if done correctly can serve as a ranged DPS with a little control on the table as well, it still is better suited towards a crowd control variation of support with damage as a side effect though) Either a bow based ranger or the warlock would fill the first of the official ranged DPS slots instead of makeshifting it with a different class.

    That being said, I completely agree about the opening tiefling appearing to be a hellfire warlock which had me extremely excited from the start to play one, although that shadow dancer was a hell of a lot more appealing I doubt we'll be seeing one anytime soon. (At least I think it was a shadow dancer the way she was teleporting all over the place while using some awesome dagger moves.) Excited for both but the warlock class is what has my interest as I loved it from pencil and paper.

    corpran wrote: »
    out of the two, it would be a ranger as the nature kits are already seeded. Still hoping its a Druid though

    Not necessarily, warlocks might also use arcane considering both fighters have dungeoneering. A valid point none the less, it does make it seem more likely assuming every class will have their own and it isn't based on a general category within the classes themselves.
  • vassilizaitsevvassilizaitsev Member Posts: 109 Arc User
    edited May 2013
    Thanks for that link. I spent a good amount of time looking at the different classes :) Hopeful at least a few of these awesome classes release.
  • blackfire001blackfire001 Member Posts: 29 Arc User
    edited May 2013
    Control Wizard is not Control Wizard with out charm spells, mezmerize, and Otters Dancing Ball.
  • zurkhonzurkhon Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 390 Bounty Hunter
    edited May 2013
    I am curious how they will implement the Scourge Warlock. I am not real familiar with 4e but they appear to be a CON-based Point Blank caster if I read the wiki correctly.

    "Scourge Warlock: Preferring raw power to subtlety, scourge warlocks are tougher than the average warlock, possessing a powerful constitution, which often supercedes their intellect and charisma.

    Scourge warlocks foster this capacity for endurance purposefully, channeling their vitality into the deadly invocations they wield.

    This comes at the cost of often endangering oneself, either in close combat or through the sheer lethality of their powers, but scourge warlocks are typically more than capable of wielding their dangerous spells safely.

    Most scourge warlocks are beholden to devils or horrors of the Far Realm, though exceptions exist.
    "
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  • nismunismu Member Posts: 47
    edited May 2013
    what i have looked PHB i would presume they get tons of powers that let them get temporary hp and powers that hurt enemies when they try hurt warlock. and then there are fire damage over time ones. and then some knockbacks and other controls.
    with paragon path they might even get their own summon.
  • zurkhonzurkhon Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 390 Bounty Hunter
    edited May 2013
    nismu wrote: »
    what i have looked PHB i would presume they get tons of powers that let them get temporary hp and powers that hurt enemies when they try hurt warlock. and then there are fire damage over time ones. and then some knockbacks and other controls.
    with paragon path they might even get their own summon.

    Guess I should go out and grab a Player's Handbook and see what info I can dig up in general and familiarize myself a little more with 4e. :P
    "Beware the engineers of society, I say, who would make everyone in all the world equal. Opportunity should be equal, must be equal, but achievement must remain individual."

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  • kendrakekendrake Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited June 2013
    the tiefling in the opening is a control wizard not a lock. most likely it will be a ranger as u have the wood elf race which is more known for their bow skills and there are ranger NPCs in the game. so my guess it will be a ranger for the ranged physical dmg as clerics are pretty much ranged spell dmg apart from their healing.
  • osadamaskosadamask Member Posts: 137 Arc User
    edited June 2013
    Yeah, lets not forget control wizards do have some fire spells, those will likely come out with new paragon paths.
  • eshlaeshla Member Posts: 18 Arc User
    edited June 2013
    zurkhon wrote: »
    I am curious how they will implement the Scourge Warlock. I am not real familiar with 4e but they appear to be a CON-based Point Blank caster if I read the wiki correctly.

    "Scourge Warlock: Preferring raw power to subtlety, scourge warlocks are tougher than the average warlock, possessing a powerful constitution, which often supercedes their intellect and charisma.

    Scourge warlocks foster this capacity for endurance purposefully, channeling their vitality into the deadly invocations they wield.

    This comes at the cost of often endangering oneself, either in close combat or through the sheer lethality of their powers, but scourge warlocks are typically more than capable of wielding their dangerous spells safely.

    Most scourge warlocks are beholden to devils or horrors of the Far Realm, though exceptions exist.
    "
    A warlock in 4th ed. uses either a rod or a pact blade
  • eshlaeshla Member Posts: 18 Arc User
    edited June 2013
    kendrake wrote: »
    the tiefling in the opening is a control wizard not a lock. most likely it will be a ranger as u have the wood elf race which is more known for their bow skills and there are ranger NPCs in the game. so my guess it will be a ranger for the ranged physical dmg as clerics are pretty much ranged spell dmg apart from their healing.
    One reason I would think he is a lock is the implement he pulls out seems very much like a pact blade it even has an eye on it that moves around alittle.
  • vrtesseractvrtesseract Member Posts: 631 Arc User
    edited June 2013
    the reason people know about ranger(archer) and scourge warlock is back in beta someone hacked the game files and saw icons and powerlists ect. this may have been a scam ad the post was removed quickly.

    I do suspiect archer ranger is next and this is why:

    Alchemy seems very rangery, between deep woods scavenging and stuff.
    and Nature nodes are out there already its the only node not being used,
    I don't see any infernal nodes yet.

    Fay-wild often is very elf/ranger oriented and elves get a bonus with bow,


    if the picks and stuff about warlock were legit its possible drow or dragonborn
    which are the next 2 races in the tubes come out according to the Piggfiles
    one of them may have a bonus to warlocking.
  • wholyhandgrenadewholyhandgrenade Member Posts: 0 Arc User
    edited June 2013
    I'd imagine warlock would be path choice, so one could just reset their path at a higher level with a respec token... ranger sounds like a different class altogether though... it would be nice if I could respec a cleric to be a paladin, a monk, or whatever else
  • archsteel1archsteel1 Member Posts: 42
    edited June 2013
    Better not be a Warlock. I need my ranger class.
  • khoffekhoffe Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 29 Arc User
    edited June 2013
    The fact that right now the game is more physical damage heavy than magical it would make more sense to have the next class to be Warlock.
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  • klinktastic1klinktastic1 Member Posts: 2 Arc User
    edited July 2013
    khoffe wrote: »
    The fact that right now the game is more physical damage heavy than magical it would make more sense to have the next class to be Warlock.

    You guys know that the proper roles are called: leader (cleric), control (wizard), defender (guardian), striker (GWF, TR). Each class, based on how you select powers/feats/paragon path (when there are more than 1), gives you some secondary role set. For instances, a control wizard can spec into more AOE damage related abilities, giving him a Controller/Striker role set. Likewise, many guardians also take some control abilities becoming Defender/Controller. GWF is typically Striker/Striker while the TR has a more Striker/Controller feel due to the action enhancements/denials.

    The Scourge Warlock, is a mid-ranged Striker/Defender build typically, and from a power gamer perspective isn't all that great. The Fey Warlock is much more interesting as a Striker/Controller. Sad they didn't go that route to be honest.
  • ghostravynghostravyn Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 59
    edited July 2013
    You guys know that the proper roles are called: leader (cleric), control (wizard), defender (guardian), striker (GWF, TR). Each class, based on how you select powers/feats/paragon path (when there are more than 1), gives you some secondary role set. For instances, a control wizard can spec into more AOE damage related abilities, giving him a Controller/Striker role set. Likewise, many guardians also take some control abilities becoming Defender/Controller. GWF is typically Striker/Striker while the TR has a more Striker/Controller feel due to the action enhancements/denials.

    The Scourge Warlock, is a mid-ranged Striker/Defender build typically, and from a power gamer perspective isn't all that great. The Fey Warlock is much more interesting as a Striker/Controller. Sad they didn't go that route to be honest.
    Thanks for bringing the terminology up. I keep seeing people referring to the roles in standard MMO terms and it doesn't quite transition perfectly to 4E terms. Drives me nuts.

    One of the things you bring up is the concept of Fey-pact Warlocks. The specific pact a warlock takes doesn't define the 4E warlock builds. A scourge warlock build could just as easily be fey-pact as anything else, even though the infernal and star pacts significantly favor that build. I think you're right though - I don't think PW has incorporated that level of elegance into the game, and the warlock will most likely have the pact being automatically assigned. Shame that the class could be released with the Feywild expansion, a sort of perfect-opportunity to provide a Fey-lock.

    Things mentioned higher up:
    I don't know why skill nodes would be infernal for warlocks unless that's been data-mined. Warlocks are arcane-based and should have access to Arcane skill. There is no Infernal skill in 4E.

    Warlocks, being Cha/Con/Int are custom-fit to Tieflings. I don't think current race choices have any significant reveal to whether Ranger or Warlock is the next class to be released. Would be awesome if we get both though.
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  • rishzothrishzoth Member, NW M9 Playtest Posts: 351 Arc User
    edited July 2013
    I heard the next class is Jedi Knight...

  • archsteel1archsteel1 Member Posts: 42
    edited July 2013
    rishzoth wrote: »
    I heard the next class is Jedi Knight...

    Hell yes. Hell. Freakin. Yes.
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