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Wow, need more armor/weapon models asap

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  • tfangeltfangel Member Posts: 0 Arc User
    edited May 2013
    Having hit 60, i did notice that is when things start to look actually different. Before that though, yeah, you will be basically wearing very similar outfits the whole time. You do level pretty fast here, so that's good, that you won't really be playing that part as much. I do agree that more variety is better than less though.
  • cronis10000cronis10000 Member Posts: 79 Arc User
    edited May 2013
    My lvl 60 GWF looks awesome =)
  • caiokillcaiokill Member Posts: 0 Arc User
    edited May 2013
    My lvl 20 HAMSTER chest

    bow

    iANJHxMHCkjTk.jpg
  • bombenleger2bombenleger2 Member Posts: 1 Arc User
    edited May 2013
    I'd also like to say that character models look pretty bad in general, especially when compared to the more than decent landscapes and buildings. The models seem to have a really low polygon count and flat textures...I mean, I am no graphics *****, but the great difference between environment and characters is outright irritating.
  • jaer44jaer44 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 28 Arc User
    edited May 2013
    Overall the models and textures aren't exactly high quality, but it *is* a F2P game. But whoever designed the tophat/mask thing that rogues seem to get, should get smacked. Seriously, that's a terrible design no matter what class you are.

    I think I'm just spoiled by games like GW2 and Tera among others where the art team was allowed to create some imaginative armor designs.
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