it's not like they're inexperienced with online games.....
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elenoe8Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited April 2013
but every launch is still unique. Especially when you have no idea how many people tries to login. There were overload problem 5days ago. Same problems 3days ago.. it fixes when people stop trying login all at once it is always the same.
And nothing reasonable can be done. It's not worth to make 10 server instead of 3 because first 5 hours after launch. Just not worth it.
At least there were first and second wave ahead. Those people have "already seen" the game, more patient now, low overload. But it still has to be enormous. Looking forward Neverwinter crowding
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And nothing reasonable can be done. It's not worth to make 10 server instead of 3 because first 5 hours after launch. Just not worth it.
At least there were first and second wave ahead. Those people have "already seen" the game, more patient now, low overload. But it still has to be enormous. Looking forward Neverwinter crowding