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A LIST of questions I hope my fellow creators can help with:

ellindar1ellindar1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
edited April 2013 in The Foundry
I have gone thru the manuals and have done quite a bit of creating, but here is where I am with my questions, any help is GREATLY appreciated and I apologize in advance if I missed these answers here in the forums.

1. Music and sound effects. These mostly work in the foundry creation tool itself but after publish none of the music or sound comes thru on the quests. Why is this? Is it simply a bug? Is there a workaround if so? Is this happening for everyone?

2. Creating bad guy npcs. Let's face it, a lot of the fun is making a memorable villain. Currently, while I know how to go into costume, and use whatever model I like, and then change it up, I am finding so many limiting factors. Is there a way to view bad guy clothing? Its kind of silly when I go to create this evil dude yet I'm putting him in the clothes everyone else is wearing lol. Is there a villain set or a way to access the clothing they portray on their pre existing bad guys?

3. Speaking of clothing, am I missing robes somewhere? I can not find a way to make flowing robes on the lower body? And when equipping robes on the upper body they only go down to the waist? Is there a way to make true robes?

4. Giants... I would love to use the giant model for the size, yet make it a demon or some such. However, all the giants have long flowing beards, is there a way to set that giant size and not have that beard to deal with?

5. Speaking of facial hair, is there a way to turn on off facial hair!? Also, can facial hair be COLORED? When I choose hair color it doesn't change this lol. Such as using a frost giant model that has this white beard yet I give him black hair his beard stays white as snow lol.

I think this is it for now. I love the tool... love creating... but just need some of the above to be able to work things, any info is helpful!
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Post edited by ellindar1 on

Comments

  • drakedge2drakedge2 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited April 2013
    1. This is a cryptic bug, and music and sfx dont work in game at the moment.
    2. In the detailed view click on the bad guy you want to customize and hit the customize button on his pop up window.
    3. There really arent any traditional robes, the best you can hope for is putting things together like a control wizard or something (from what i know)
    4. Not that I know of, some preset model things cant be removed.
    5. You cant change the color of facial hair yet.
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    A story driven quest, with a fun and challenging amount of combat, that takes you into the world of Planescape, carefully hand crafted by me.
  • ellindar1ellindar1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    Thanks for those responses, however the only one I have further questions on is #2.

    I did know how to customize them, however, when you do customize an encounter bad guy or an npc, the only options on clothing, etc. is the character class clothing. No villain type clothing. Was just wondering if there was some way to access them I'm not seeing or if you can only customize them with the character class stuff.
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  • chili1179chili1179 Member Posts: 1,511 Arc User
    edited April 2013
    ellindar1 wrote: »
    Thanks for those responses, however the only one I have further questions on is #2.

    I did know how to customize them, however, when you do customize an encounter bad guy or an npc, the only options on clothing, etc. is the character class clothing. No villain type clothing. Was just wondering if there was some way to access them I'm not seeing or if you can only customize them with the character class stuff.

    Unfortunately, this is our only option currently. Changing the colors helps a bit and mixing and matching similar pieces but until they give us a Mall's worth of clothes, we're stuck with these.
    There is a rumor floating around that I am working on a new foundry quest. It was started by me.
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