So I have an NPC overlord who players have to speak to multiple times each time spawning fights. The only problem is they target the boss as well and attack him. I can't seem to find a way to stop that and stop his cowering animation. Is there any way I can have it so the boss remains untouched? He is just a regular NPC.
This is intended behavior at the moment. You should try to avoid mixing NPCs and encounters. If you absolutely must keep them near each other, surround one or the other with invisible walls.
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demthiousMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 10Arc User
edited April 2013
Thanks for the swift response. I'll move 'em away.
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demthiousMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 10Arc User
edited April 2013
Unrelated and possibly something I missed: How in the map creator can you get individual monsters removed? I want their spawn group not their individual selves and they're running amok all over. >.>;
You can't edit the number of enemies in an encounter. It's better to pick a different encounter if you find yourself in this kind of situation. If you must, you could drag individual enemies elsewhere on the map where the player won't find them, but I don't recommend it. It might not work as expected.
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demthiousMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 10Arc User
edited April 2013
Nah -- I mean I have the encounters set up. If I go and try it out and come back to the editor I will see the individual guys instead of the encounter group they belong to.
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staalkbhMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Nah -- I mean I have the encounters set up. If I go and try it out and come back to the editor I will see the individual guys instead of the encounter group they belong to.
Press the details tab in the upper left corner, under the menu.
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Press the details tab in the upper left corner, under the menu.
Thanks! Been up two days and running on AMP, my brain no worky worky. Also been on this for around 6 hours straight. xD