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Companions Commands

healhamstahealhamsta Member, Neverwinter Beta Users Posts: 572 Bounty Hunter
edited April 2013 in General Discussion (PC)
Is there anyway to keep them from Leeroying right into giant circles of doom?
Preferably something like a stay back/don't attack command?
ESPECIALLY the Wizard companion.

He has a hilarious tendency to raise his arms & run right into the circles of death.
.-.
Delve loot murdered my TR, DC, & GWF. Nerf Plox:
I know that it sucks to no longer get gear to sell from the Dungeon Delve chest but it was truly overpowered.
Post edited by healhamsta on

Comments

  • wruntjuniorwruntjunior Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 55
    edited April 2013
    Most of the time, I'm wishing my panther WOULD run in and attack first. :(
  • somebobsomebob Member Posts: 1,887 Arc User
    edited April 2013
    Sadly, no, there's absolutely no commands at all for pets in NW...despite both CO and STO having them.
  • healhamstahealhamsta Member, Neverwinter Beta Users Posts: 572 Bounty Hunter
    edited April 2013
    Most of the time, I'm wishing my panther WOULD run in and attack first. :(

    Well, tis not exactly first....me usually has to initiate..and the wizard will stay a bit back using his "weak" attacks.
    The problem is that the Wizard tends to time his suicide run....right when the enemy mob also uses their "big hit." (Apparently they both run on the same AI...)
    Delve loot murdered my TR, DC, & GWF. Nerf Plox:
    I know that it sucks to no longer get gear to sell from the Dungeon Delve chest but it was truly overpowered.
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