I don't think you can contain what a GWF needs to 1 item. But for the sake of this poll I chose Need more Deeps.
What the class truely needs is:
1. An Utility skill that makes you immune to not only CC effects but damage. I still think Punishing Charge should be our Utility.
2. A class skill that doesn't take gimmicks to make it work every fight. Determination should start at full and replenish wwhile damaging (and restoring to full out of combat) or work it to allow it to be used every fight.
3. Either restore the damage we lost from BWE3 to BWE4 or remove the negative effects of hitting more then 1 mobs on our At-Wills.
4. Increased mobility.
5. Restoring Strike damage needs to be reduced by at least 25% but it needs to heal for 25% (minimum) of our health pool.
6. Reaping Strike needs a damage buff, and a huge increase in attack speed.
[SIGPIC][/SIGPIC]
Character is what a man is in the dark
I don't think you can contain what a GWF needs to 1 item. But for the sake of this poll I chose Need more Deeps.
What the class truely needs is:
1. An Utility skill that makes you immune to not only CC effects but damage. I still think Punishing Charge should be our Utility.
2. A class skill that doesn't take gimmicks to make it work every fight. Determination should start at full and replenish wwhile damaging (and restoring to full out of combat) or work it to allow it to be used every fight.
3. Either restore the damage we lost from BWE3 to BWE4 or remove the negative effects of hitting more then 1 mobs on our At-Wills.
4. Increased mobility.
5. Restoring Strike damage needs to be reduced by at least 25% but it needs to heal for 25% (minimum) of our health pool.
6. Reaping Strike needs a damage buff, and a huge increase in attack speed.
Comments
What the class truely needs is:
1. An Utility skill that makes you immune to not only CC effects but damage. I still think Punishing Charge should be our Utility.
2. A class skill that doesn't take gimmicks to make it work every fight. Determination should start at full and replenish wwhile damaging (and restoring to full out of combat) or work it to allow it to be used every fight.
3. Either restore the damage we lost from BWE3 to BWE4 or remove the negative effects of hitting more then 1 mobs on our At-Wills.
4. Increased mobility.
5. Restoring Strike damage needs to be reduced by at least 25% but it needs to heal for 25% (minimum) of our health pool.
6. Reaping Strike needs a damage buff, and a huge increase in attack speed.
Character is what a man is in the dark
These do sound like a way forward