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Stealth based PVE delayed

zalathorm7zalathorm7 Member Posts: 128 Arc User
edited April 2013 in The Thieves' Den
Shadow Strike is an ability that is low damage, but when used in stealth, extends your health bar. I am level 16 and had this ability in the past betas. I used it every fight to extend my stealth, and thus survivability and damage.

Now, you need 45 points to unlock this skill, which greatly delays the feel of a stealth based trickster rogue.

How do people feel about them moving this skill so far down the line? This is a fairly big change (nerf?) to stealth based PVE and leveling.

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[SIGPIC][/SIGPIC]
Post edited by zalathorm7 on

Comments

  • prunetracyprunetracy Member, Neverwinter Beta Users Posts: 0 Arc User
    edited April 2013
    Yeah, that hurts. Especially with the Gloaming Strike nerf as well.

    I think they didn't intend for us to stay in stealth for entire fights, but it sure was fun.

    Perhaps it's just something they're shifting to higher level so that it's a paragon choice rather than something all rogues do.
  • zalathorm7zalathorm7 Member Posts: 128 Arc User
    edited April 2013
    It isn't a paragon choice though, you can see that all rogues will get that skill. They just made it so you have to wait 45 levels in order to get it...
    [SIGPIC][/SIGPIC]
  • adozuadozu Member Posts: 477 Arc User
    edited April 2013
    bait and switch already allows for very long stealth early on anyway, doesn't seem too bad waiting for shadow strike to me.
  • zalathorm7zalathorm7 Member Posts: 128 Arc User
    edited April 2013
    True, although in group combat, bait and switch is a lot less usefull
    [SIGPIC][/SIGPIC]
  • prunetracyprunetracy Member, Neverwinter Beta Users Posts: 0 Arc User
    edited April 2013
    The advantage of Shadow Strike wasn't that you could extend stealth, but that it allowed you to use two stealth buffed encounter powers in a row.

    Stealth -> Dazing Strike -> Shadow Strike -> Stealth -> Lashing Blade.

    If you use Shadow Strike to extend stealth, you're losing an opportunity to get another encounter buffed finisher. Bait and Switch is a better stealth extender by far due to being instant if that's what you're looking for. I used Shadow Strike for filling my stealth meter during combat. It lets you get back in stealth very frequently in long fights, even if you're taking damage.
  • adozuadozu Member Posts: 477 Arc User
    edited April 2013
    bait and switch also helps refilling your action points very quickly, just drop one before rolling out of a big red area.
  • ragemonkey83ragemonkey83 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 60
    edited April 2013
    Got to admit it was a main ability for my build and i felt gimp without it .....being a bit further down is ok but 45 points down is a bit steep for that ability.
  • themangroththemangroth Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 104 Bounty Hunter
    edited April 2013
    zalathorm7 wrote: »
    True, although in group combat, bait and switch is a lot less usefull

    The main benefit to shadow strike vs bait and switch is you can use shadow strike to get into stealth, whereas bait and switch only does that while already in stealth. That and shadow strike has 1/2 the cooldown.

    The benefits to B&S is that the little guy generates a pile of action points. At high level it's easy to drop him in a place where you know he's going to get hurt (read;everywhere). And, when not in stealth, it makes a good GTFO mechanism for when you're all out of stamina, which is often.

    Also, with the nerf to Lashing blade in stealth, theres less advantage to Stealth>lashing blade>shadow strike>stealth.
    (Guarenteeing a crit while nice, is still 35-40% wasted potential. I still do it, I usually just wait till I have the very last sliver of my 2nd stealth about to run out.)

    At first I sorely missed not having shadow strike, but during the trek from 38 to 45 I really fell in love with my little shadow clone, and never made the switch back. And you can still stay in stealth a really long time if that's what you really want. I've been known to roll up on a few story mini bosses at level 48-50 and kill them before stealth runs out :D
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