First i have to admit that i only played early levels but i have also watched alot of streams of the GWF class and from what i have played and seen it captures more the spirit of the barbarian class in D&D then the fighter class. Many of the abilities have a primal feel to them and the class seems to focus on mobility (Sprint and Evasion) which has always been a trademark of the Barb class.
Fighters are a defender role class, i think a great weapon fighter would be more of a parry type class with a weapon block instead of a shield block. Renaming it barbarian would also give cryptic/pwe more room to eventually add more customization to the fighter class. Would also give the impression of more diversity in the initial class selection then having two classe coming from the same base.
Thats my opinion anyway and i intend to play it whatever its name is
Comments
Rage, Uncanny Dodge, Fast Movement (Sprint)
4th Edition Barbarian abilities
Roar, Swift Charge, Restoring strike
Maybe you just dont like the name?
This could be applied to wizards in the same way by eventually making more implements instead of whole new wizard classes.
Barbarian is a trademark of D&D? Someone better exhume Robert E. Howard and the Western Roman Empire and get to suing.
Sigh... I really doubt he was refering to Wisigoths, Ostrogoths or Vandals.
However much I do agree with you. By now it is too far into development for this to be applicable. Were nearing launch and renaming a class, possibly retweeking it (for the long run of course) and such to allow the chance for more customization would be a possibly tremendous amount of work.
I do agree however that the GWF feels like a barbarian more than a fighter however I'm feeling something like this might be too late
They would only need to change the name of the class, the rest could be done after launch.
http://www.wizards.com/dnd/files/000_Playtest_Barbarian.pdf
This is a barbarian. Note the whole primal thing.
I'm regretting my comment about how it felt more like a barbarian.
ALSO big thing. Barbarians don't wear heavy armor.
Anyway, whatever it's called, I'm perfectly happy with the class as it stands now. I thought I was going to have to wait for an actual Barbarian class in order to make a particular character I had in mind, but the Great Weapon Fighter turned out to have exactly the feel I wanted for her.
The Wood Lord's Curse
Part I: Wild Man of the Wood
Part II: The Warlord's Tomb
Anyway, thanks for the replies.
Its what i will be doing too. Working on my character biography/background right now and i'll try to gear her with the most barbarian like gear i can find.
I could be mistaken, but from what I can tell you'll be looking like a knight in shinning armor later on in the game. I think the progression takes you in that direction from all the videos / pictures I've seen. I also think it looks kinda funny seeing a horc in nice shinny armor, lol.
~Oscar Wilde~
"Look at what the Great Weapon Fighter can do, he's so OP!"
~Andy Velasquez~
Being a DnD based game however there is likely no issue with you identifying your char as a Barbarian if your into rp and such. There are plenty of armor sets (orcs in the cloak tower drop them) that would look great for a Barb look. So you can technically build yourself with Barb like skills and look just like one.
Not what your looking for but that should make it bearable
OR they will release a Barbarian Class that will rock!(I'm looking at you Cryptic)
How do you sprint? I was trying to figure that out, but could only do the dodge on the other classes.
Dodge for the GWF was like a 3 second sprint. It was great for getting around town and faster than all the other classes for this purpose.
As far as "Great Axe Figher"? you gotta be kidding right? Great WEAPON = ALL large weapons (Swords, Clubs, AXEs) that require two hands.
In 3.5 Scale mail is medium armour that comes between Hide and Chainmail in terms of stats. The best medium armour for fighters assuming minimum DEX is the Breastplate in 3.5.
3.5 Heavy armour are Splint mail, Banded mail, Half-Plate and Full Plate.
Cant remember what the GWF wears armour wise.
BOT: Well the Roar feels more like a Barb than a Fighter dunno about the rest though I always thought Barbarians and 2 Handed Fighters seemed similar with the biggest difference being that Barbs get Damage resist and Rage mode and THF get extra weapon feats.
http://en.wikipedia.org/wiki/Guts_(Berserk)#Guts
Here is hte definition of a Barbarian:
http://www.dandwiki.com/wiki/SRD:Barbarian
The main ability of a barbarian is to increase strength and ignore pain. His abilities would literally be to reduce damage and/or ignore pain. I played the GWF and was gulping down potions left and right. I think I had ONE ability to reduce damage (or gain HP), the rest was just to inflict damage. IMO the GWF was not the same as wiki describes.
~Oscar Wilde~
"Look at what the Great Weapon Fighter can do, he's so OP!"
~Andy Velasquez~
GWF use GWF armor since its restricted, they can make it whatever they want. Some have reported getting Orcish hides but most of what i have seen was scale mail.
Unstoppable i see as some sort of rage mode. Mark target (in 4th edition) is a fighter class feature, fighters get that ability regardless of the weapon they are using.
the shift ability is also more then a dodge like the rogue and cleric, it is fast movement/sprint. (It simulates two Barb abilities Fast Mov. and Uncanny dodge/Evasion)
Edit: I will add that it would be alot easier to develop on existing classes instead of making a horde of new builds. You want your guardian fighter to use a great weapon? Possible you just use block with your weapon instead of a shield. You want your control wizard to be more a damage dealer? Use a wand instead of an Orb. All the structures are there already.
Anyhow all you people trying to quote other posts and what who said and blah blah.. the GWF fits a barb even as it reflect DnD4E almost to the letter. You people are trying to debate 2+2 doesn't =4
(aside from rage generally not building up with damage)