Oh, I didn't know this was a PvP-focused game, my bad.
Post edited by mazzles on
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braxzanaMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 215Arc User
edited March 2013
It's unfortunate, the linear nature of many zones. They LOOK great, but there are a lot of "invisible walls" where it LOOKS like you could hop on some rocks and get over that hill, but no, you simply CANNOT get over there. Alas, I'm sure it's a limitation of the engine / level design.
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