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Synchronization between Animation&Sound&ScrollingCombatText

allocaterallocater Member Posts: 5 Arc User
edited March 2013 in Bug Reports (PC)
Does anybody else feel, that these 3 things are not really in sync? I know it probably is an engine/network issue and can't be fixed to late in development, but I wanted to bring it up anyway. Sometime I get a Scrolling Combat Text before the animation hits me, sometimes later, sometimes I block and attack go through even though they appear later, the sound also seems not in sync, it's really strange. I have 200 ping.
Post edited by allocater on

Comments

  • dimixdimix Member, Neverwinter Beta Users Posts: 11 Arc User
    edited March 2013
    Well, in any action based game ping higher than 50 is going to start making problems. I have pings somewhere between 100-200, and it makes combat feel really weird.

    As far as i am concerned unless they fix that problem (...just make multiple server locations) the game is for unplayable for me.
  • landrothlandroth Member, Neverwinter Beta Users Posts: 1 Arc User
    edited March 2013
    Same problem here, I stop to test this beta, it's a bit unplayable :/
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