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My Brief View

mazikenmaziken Member Posts: 36 Arc User
edited March 2013 in The Temple
Thought I would make a little post here giving my impression of the cleric class from this latest closed beta test. This was my first closed beta test for this game so I was starting out from scratch and worked my way all the way to level 20. In my time spent playing I did plenty of soloing the main storyline quests, a few Foundry quests, and one dungeon. Below are my thoughts on my experience.

1. Soloing as a cleric is very easy, perhaps too easy. With heals running, I was able to tank upwards of six to eight enemies at a time. There was only one time where I was in danger of dying and that was when I managed to tag an elite Ogre without realizing he was an elite. That ogre, plus the three enemies I was already fighting, caused me to have to make a run for it. In hindsight, I probably could have fought them all off, but that was my first elite and I didn't know how tough or soft they actually were yet.

2. Targeted healing takes some getting used to, but it works fine once you do. I was able to keep all of my fellow dungeon-mates alive and healthy through our instance. However, I will add a caveat to this. My dungeon-mates were smart. Our "rogue" knew when to back away and seek heals rather than continuing to go toe-to-toe with the boss.

3. I love the idea of debuffs that cause heals. The various spells that can be cast upon an enemy to have that enemy essentially heal either those who strike him / her or those in an area around him / her is awesome. I think clerics need more options in this field.

4. I would love to see some deity specific effects or spells. I know this is probably asking too much at this point, but it would really help to make one feel tied to their character, give that character a sense of uniqueness.

5. The one thing that I'm not enamoured with is this idea that one has to sit still in order to cast any spell. Granted, I did not play around with the stats any, for all I know increasing your dexterity will allow you to be able to move and cast at the same time.

Well, that's my brief list of observations. Overall, I'm really liking the cleric class and will probably make it my main class come launch.
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