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[Bug] Premature Death Animations

unsaltedazunsaltedaz Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 28 Arc User
edited February 2013 in Bug Reports (PC)
I have noticed that tide of iron will sometimes cause monsters to play their death animation prematurely. I cannot verify the extent or frequency, though it seems to happen with the tutorial skeletons more than anything. The result is that you have a skeleton head on the ground attacking you when it still has plenty of health. While this is amusing and makes sense for the mob type; I do not think it was intentional.
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